- Packet event system for all packet, and some of the newer packets emulated on older games where possible.
- All packets last state aviable via properties.
- Optional set limit on packages where 60Hz supported, to reduce CPU usage.
- Async UPD listening and optional multi-core CPU support where possible.
- Can connect any IP and port, not only localhost.
- Livetiming system.
- Detailed real-time driverinfo from any player in session.
- Tool for create track layout.
- Responsive UI where needed.
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- More complex custom session history packet object, what supports older games too.
- More optional parametar for packet events.
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- Real-time car setup viewer for all player in session where aviable.
- Telemetry graphs
- Laphistory preview
- Event log
- Option to save/load session for league players.
- Option to export session do document format.
- Option to share your live telemetry in real-time.