v0.13.0
Pre-release
Pre-release
New features
- Airdrops! Two airdrops now spawn every game. They can also be called with radios, which are a rare drop from crates.
- More guns! Added 3 guns, which spawn only in airdrops: the Barrett M95 (a sniper rifle; equivalent to surviv.io's AWM-S), the M1 Garand (a DMR), and the ACR (an assault rifle; equivalent to surviv.io's M4A1-S).
- More skins! Added 3 airdrop exclusive skins, including the Ghillie Suit.
Changes
- Tweaked loot tables. Higher level equipment and powerful weapons are now much rarer.
- Better building visibility! You can now see inside buildings from further away, and through open doors.
- Better river generation! Rivers can now branch, and the ends meet the ocean more cleanly.
- Mobile layout improvements.
- Migrated from Webpack to Vite.
- The Stoner 63 now has a 1 in 100 chance of spawning in the refinery.
- Rebalanced some guns.
- Added unique pickup sounds for helmets, vests, and packs.
- Tweaked kill feed icons.
- New M1895 switch sound.
- Updated MP40 reload sound.
- Obstacles now play only one hit sound at once.
- 2 blocks of ammo are now dropped along with guns, instead of 1.
- Increased maximum size of ammo stacks dropped by dead players.
- Disallowed extended ASCII characters in usernames.
Bug fixes
- Fixed the gas always shrinking to the center of the map.
- Fixed barrel smoke particles not showing.
- Fixed door hitbox issues.
- Fixed used toilets never spawning in the house.
- Fixed "Connection lost" issue when spectating a winning player.
- Fixed spectate options not hiding when fullscreen map is shown.
- Fixed players being promoted to kill leader after death.