Releases: HasangerGames/suroi
Releases · HasangerGames/suroi
v0.11.1
v0.11.0
New features & changes
- Rivers & ocean! Rivers have been added. The ocean is now accessible.
- New buildings! Added the port, the largest structure so far. Added shipping containers, which spawn at the port and throughout the map.
- More guns! Added 2 guns: the Flues (a sawn-off double-barrel shotgun, equivalent to surviv's MP220), and the M1895 (a revolver).
- The big house has been replaced by a smaller variant. The big variant will be overhauled and re-added in a future update.
- Shorter guns! Gun world images have been shortened.
- Kill leader! A kill leader mechanic has been added. The player with the most kills, if it's more than 3, is awarded the title of Kill Leader, and their name and kill count appears in the top right.
- 3 games can now start at the same time, which should reduce late spawning issues.
- Custom crosshairs! You can now choose between various crosshair styles, and customize the color and outline.
- Mobile improvements!
- The left joystick now controls rotation as well as movement. Rotation is overridden by the right joystick.
- Snipers now shoot when releasing the joystick.
- Added an aim line.
- Doors now open automatically when approaching them.
- The server with the best ping is now selected automatically. Player count and ping is now displayed for each server.
- The North America and Europe servers have been upgraded again.
- The Play Again button now allows you to rejoin the game with 1 click. To return to the menu, click the Menu button.
- Explosive obstacles now emit smoke particles when they're close to destroyed.
- You can now click on players to spectate them, which should make it easier to report teamers.
- Ammo is now split up when dropped from dead players.
- Removed join and leave messages.
- You can now hide under tables.
- Added an option to hide the rules button.
- Added an option to display coordinates.
- Added an option to enable the old menu music.
- Tweaked equipment textures.
- All loot backgrounds are now circular.
- Small UI design improvements.
Bug fixes
- Fixed full auto guns not continuing to fire when holding the fire button/joystick after reloading.
- Fixed more issues with auto loot pickup on mobile.
- Fixed muzzle flash position.
- Fixed attacking when clicking on the buttons in the pause menu.
- Fixed the action progress bar not hiding when quitting.
- Fixed emotes rendering below certain obstacles.
v0.10.2
v0.10.1
Changelog
- Better physics! Player and loot physics have been improved.
- Adjusted Mosin and Tango fire and switch delays to make quickswitching easier.
- Fixed gas rendering issues.
- Fixed particle speed being tied to framerate.
- Better game over screen! When the game is over, the entire screen darkens, and the menu music plays if you win.
- Usernames have been limited to ASCII characters, to make it more difficult to get around filters.
- Fixed phantom healing particles.
- Fixed issues with sound not playing in Opera.
- Updated Stoner 63 and tactical vest world images.
- Added skull emote.
- Made scopes less common.
- Fixed reloading being interrupted when picking up a gun.
- Fixed scope animation playing when joining if a scope was equipped in the previous game.
- Fixed progress bars for reloading and using healing items not stopping on death.
- Fixed melee weapon layering issues.
- Made player hit sound louder.
- Fixed issues with door hitboxes not updating.
- Adjusted porta potty floor texture.
- Resized warehouse footstep hitbox.
v0.10.0
Changelog
- New building! Added the refinery, the largest structure yet!
- More guns! Added 4 guns: the Stoner 63 (a LMG), SR-25 (a DMR), ARX-160 (an assault rifle), and Mini-14 (a DMR).
- Rewrite! The game has been rewritten to use Pixi.js (a different rendering engine), and a custom physics engine, which should improve performance a lot.
- Better bullets! Bullets now reflect off of metal surfaces. Bullet collisions are now calculated client-side, making them more accurate.
- Beaches & ocean! The island is now surrounded by beaches and ocean.
- More & better particles! Players now emit particles when using healing items. Added bullet shell particles and muzzle flash. Obstacle hit particles now show in the correct locations.
- Better sounds! Sounds now play more reliably. Sound falloff has been added, meaning further away sounds are quieter, and a subtle stereo effect has been added.
- Place names! There are now named places on the map, like in surviv.io.
- Fixed an issue causing the game to freeze for a few seconds every round.
- New servers! The main, North America server has been upgraded from 2 cores and 2 GB RAM to 4 cores and 4 GB RAM. The Europe server has been upgraded to 4 cores and 8 GB RAM.
- Added 3 new skins and 1 emote.
- Made the warehouse and porta potty entrances more obvious. Added holes to the house roof.
- Your rank is now shown on the game over screen.
- Better hitboxes! Hitboxes and viewports have been fixed and adjusted.
- New pine tree texture.
- Added unique pickup sounds for healing items and scopes.
- Fixed issues with auto loot pickup on mobile.
- Fixed the force required to activate the right joystick not changing with joystick size.
- Added an option to loop when switching scopes, disabled by default.
Special thanks to @leia-uwu and platonthek. This update wouldn't have been possible without them.
v0.9.1
New features & changes
- In-game rules & tutorial! Teaming is now against the rules, and will result in a temporary ban.
- Players are now prevented from joining earlier in the game, which will cut down on respawning.
- Added 9 new skins.
- Better report system! The report system UI has been overhauled.
- Tree textures & hitboxes have been altered, to make it harder to hide in trees.
- New menu background!
- New breaking sound for walls & furniture.
Bug fixes
- Fixed a bug causing ghost players to be created when switching between players when spectating.
- Fixed a bug causing textures to appear black on some lower-end devices.
- Fixed gas messages not showing the correct duration when joining after the game starts.
- Fixed "Connection lost" showing when the game ends when spectating.
- Fixed gas messages blocking spectate buttons on smaller screens.
v0.9.0
New features & changes
- Buildings! Added 3 buildings: the house, the warehouse, and the porta potty.
- Skins & emotes! Added 22 skins and 59 emotes. All skins and emotes will be unlocked until accounts are added.
- More guns! Added 2 guns: the CZ-75A (a full auto pistol), and the AUG (an assault rifle). Also, the G19 is now semi-automatic.
- Tweaked gun and scope stats.
- Spectating! You can now spectate other players after you die. Also, a report system has been added, which will allow us to ban hackers.
- Games are now longer.
Bug fixes
- Fixed an issue with the game getting stuck on "Connecting..." on older iOS devices.
- Fixed an issue causing the server to crash occasionally.
v0.8.0
New features & changes
- Bigger map! The map is now bigger, and games are longer.
- More guns! Added 2 guns: the MP40 (an SMG), and the VSS (a DMR).
- Gun improvements! Guns now slow you down when holding, and spread is higher when moving. Gun icons have been simplified.
- Gas improvements! A white circle now appears on the map, showing where the gas will shrink to. Messages now appear when the gas is advancing, and gas death messages have been added.
- Lots of tweaks to gun stats and loot tables.
- New menu music!
- New obstacle! Added the blueberry bush.
- The secondary ammo counter now displays the total ammo in the inventory, instead of the gun clip size.
- The gold rock is no longer shown on the map.
v0.7.1
v0.7.0
New features & changes
- Equipment! Added helmets, vests, backpacks, and scopes.
- Replaced the 940 Pro with the HP18, a functionally identical gun which should be easier to distinguish from other shotguns.
- Added client-side prediction, which should make the game feel a lot more responsive. It can be turned off in settings.