Releases: HasangerGames/suroi
Releases · HasangerGames/suroi
v0.16.0
New features
- New structures: tugboat, sea traffic control, bridges.
- New guns: Model 89 (a DMR), CZ-600 (a sniper), and PP-19 (a suppressed SMG). Drop rates of the new guns have been temporarily buffed.
- New crate: river crate.
- New obstacles: lily pads.
- New crate: grenade box. Sometimes spawns in place of boxes in the warehouse.
- Added win and death emotes.
- New skin: Distant Shores.
- Added a loading screen.
Changes
- Scope is now reduced to 1x inside of smoke.
- Added quit button to spectate menu.
- Nerfed HP18.
- Added 12.7mm and Curadell (radio ammo) to ammo crates.
- Made rivers slightly narrower.
- Added a strap to the M1 Garand loot image, to make it easier to tell apart from the Mosin.
- New Curadell loot image.
- Improved mobile home and porta potty footstep hitboxes.
- Removed Fireball and Blueberry Smoothie skins.
Bug fixes
- Fixed grenades sometimes going to the right on mobile regardless of joystick position.
- Fixed not being able to cycle throwables by clicking/tapping on the slot.
- Fixed aim line not showing up on mobile.
v0.15.0
New features
- Throwables! Added frag grenades and smoke grenades. Other throwables, like mines and MIRV equivalents, will be added in a future update.
- New structures! Added the armory and mobile home.
- New guns! Added the Vector (an SMG), and the Vepr-12 (a full auto shotgun; equivalent to surviv's Saiga-12).
- Updated port! The port is now smaller, and a new type of ship, the oil tanker, has a 50% chance of spawning in place of the normal ship.
- New melees! Added the maul (a heavy hammer), and the seax (a Viking dagger).
- New UI layout! The UI has been overhauled.
- Added river rocks.
- Redesigned 2 skins, and added 6 new ones, 1 of which is airdrop exclusive.
Changes
- Winter mode is over.
- Increased movement speed slightly, to match surviv.
- Increased tick rate.
- The flint stone no longer drops healing items.
- Adjusted melee weapon stats.
- Adjusted obstacle multipliers for explosions.
- Smoke now spawns when airdrops land.
- The fists icon now changes with the equipped skin.
- New airdrop ping sound.
- New dry fire sound.
v0.14.0
New features
- Winter mode! Just a reskin for now, plus some new skins. More content coming soon.
- Dual wielding! You can now dual wield pistols.
- You can now cancel actions on mobile.
- Added 2 emotes.
- Added keybind to toggle UI.
Changes
- Better rivers! River generation has been improved further. Rivers are now smoother, and loot flows down them.
- Circular action timer! A circular timer is now displayed when reloading/using healing items.
- Adjusted lobby timings. Players are now prevented from joining earlier on more active servers, and later on less active ones.
- Connected separated building walls.
- Increased map grid size.
- Decreased Model 37 fire and switch delays to 900 ms.
- Switched from howler.js to Pixi sound, which should improve loading times significantly.
- Server performance improvements.
- Improved ship hitbox.
- Improved player count calculation code, which should make player counts more accurate.
- New airdrop killfeed icon.
- New helmet pickup sound.
Bug fixes
- Fixed airdrops spawning in the gas.
- Fixed airdrop pings not showing up sometimes.
- Fixed picking up skins on mobile.
- Fixed being able to see inside the ship vault without opening the door.
- Fixed generator interact message saying "Open Generator" instead of "Activate Generator."
A big thank you to chpsterz, cobby, valdiboi, emeraldneo, A, 1092384, and scaredpenguin! They completed most of the art for this update in just a few days, and it wouldn't have been possible without them.
v0.13.0
New features
- Airdrops! Two airdrops now spawn every game. They can also be called with radios, which are a rare drop from crates.
- More guns! Added 3 guns, which spawn only in airdrops: the Barrett M95 (a sniper rifle; equivalent to surviv.io's AWM-S), the M1 Garand (a DMR), and the ACR (an assault rifle; equivalent to surviv.io's M4A1-S).
- More skins! Added 3 airdrop exclusive skins, including the Ghillie Suit.
Changes
- Tweaked loot tables. Higher level equipment and powerful weapons are now much rarer.
- Better building visibility! You can now see inside buildings from further away, and through open doors.
- Better river generation! Rivers can now branch, and the ends meet the ocean more cleanly.
- Mobile layout improvements.
- Migrated from Webpack to Vite.
- The Stoner 63 now has a 1 in 100 chance of spawning in the refinery.
- Rebalanced some guns.
- Added unique pickup sounds for helmets, vests, and packs.
- Tweaked kill feed icons.
- New M1895 switch sound.
- Updated MP40 reload sound.
- Obstacles now play only one hit sound at once.
- 2 blocks of ammo are now dropped along with guns, instead of 1.
- Increased maximum size of ammo stacks dropped by dead players.
- Disallowed extended ASCII characters in usernames.
Bug fixes
- Fixed the gas always shrinking to the center of the map.
- Fixed barrel smoke particles not showing.
- Fixed door hitbox issues.
- Fixed used toilets never spawning in the house.
- Fixed "Connection lost" issue when spectating a winning player.
- Fixed spectate options not hiding when fullscreen map is shown.
- Fixed players being promoted to kill leader after death.
v0.12.5
v0.12.4
v0.12.3
v0.12.2
New features
- Re-added responsive rotation option (formerly and misleadingly known as "client-side prediction").
Changes
- Changed equipment names (again).
- Report system improvements.
- Major code refactors.
- The game no longer waits for player counts to load if a server is already selected.
- Changed default keybinds for using healing items.
Bug fixes
- Fixed inventory corruption issues.
- Fixed "Error joining game" issues.
- Fixed issues with auto pickup on mobile.
- Fixed interact messages saying you can pick up items that you can't.
- Fixed guns not being switched to automatically when picked up.
- Fixed issues with disabling mobile controls.
v0.12.1
New features
- Kill leader sounds! Sounds now play when a kill leader is assigned or dies.
- Added a button to spectate the kill leader.
- Added options to import, export, and reset settings.
Changes
- Halloween mode is over. Fall foliage will remain for now.
- Added input buffering, which should fix some input issues.
- Added an option to disable antialiasing, which can improve performance on weaker devices.
- Major code refactors.
- UI improvements.
- New default skin: HAZEL Jumpsuit.
- Rebalanced some guns.
- Changed equipment names to be less confusing.
- Changed default keybinds for healing items.
- The generator now emits smoke when running.
- Removed random kill words.
- Improved printer skin.
Bug fixes
- Fixed issues with keybinds resetting.
- Fixed scope switching not working.
- Fixed kill messages not being shown when spectating.
v0.12.0
Changelog
- Halloween mode! Added 2 new guns and a new obstacle. Reskinned trees & blueberry bushes. New menu music.
- Added a new skin and a new emote.
- Added 7 new crosshairs.
- Tweaked gun top downs.
- New reload & switch sounds for Flues & M1895.
- Fixed "Connection lost" issues.
- Fixed "Error joining game" issues.
- Fixed an issue with the camera being stuck in the top left corner when movement smoothing is disabled.
- Fixed issues with the Play Again button.
- Fixed birch and pine trees spawning inside other obstacles.
- Fixed kill leader issues.
- Server performance improvements.
- The AEGIS crate now has a 50% chance to spawn in place of the Tango crate in the ship vault.
- Scopes now drop from the Tango crate.
- Fixed issues with shoot on joystick release.
- Fixed the rules & tutorial button being hidden by default.
- Removed misleading ping counter from server selector.
- Fixed overlapping containers at the port.
- Fixed issues with special characters in usernames.
- Fixed kill feed messages not being colored.
- Fixed movement keys not working to switch spectators.
- Fixed rivers below the port slowing players down.
- Fixed keybind reset button.
- Fixed "Equip Other Gun" keybind not switching to secondary slot with only 1 gun equipped and melee slot selected.
- Fixed minimap rendering issues.
- Fixed container layering issues.
- The inside of the captain's cabin on the ship is now revealed when near the windows.
- Added missing killfeed icons.
- Fixed some missing textures.
- Fixed silent porta potty doors.
- Fixed images on the news page not loading.
- The M1895 now displays bullet casings only on reload. The M1895 and Flues now display multiple casings.
- Removed default keybind for opening the dev console.