The game is made as a project for a term paper in college. The game is about a guy who going trough a dungeon. The game is mainly inspired by a cutscene from Toby Fox' game Undertale, in which skeletons named Sans and Papyrus created a trap that involved tiles where each color added different effect to the player, for example red tile being impassable, but this time I have expanded these tiles a little more.
One part of an top-down outer space dungeon, where you can use terminals, step on tiles which give you effects, open chests and open gates to go trough the dungeon. The other part is a 2D sideview arena where you fight enemies and it is inspired by the battles in Tales games.
There are seven tiles and each of them has its effect on the player.
Tile | Effect |
---|---|
🟥 |
|
🟧 |
|
🟨 |
|
🟩 |
|
🟪 |
|
#E65CE5 (pink) |
|
⬛ |
|
🟦 (water) |
|