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Update README.md
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JoanStinson authored Sep 16, 2022
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# MobileGameStore
A mobile game store UI implementation scalable for multiple mobile devices resolutions done in one week.

Store data populated by jsons. Applied single responsibility principle, dependency inversion (Zenject), wrote an events system and some unit tests.


<p align="center">
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<img alt="Made With Unity" src="https://img.shields.io/badge/made%20with-Unity-57b9d3.svg?logo=Unity">
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<img alt="License" src="https://img.shields.io/github/license/JoanStinson/MobileGameStore?&logo=github">
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<img alt="Last Commit" src="https://img.shields.io/github/last-commit/JoanStinson/MobileGameStore?logo=Mapbox&color=orange">
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<img alt="Repo Size" src="https://img.shields.io/github/repo-size/JoanStinson/MobileGameStore?logo=VirtualBox">
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<img alt="Downloads" src="https://img.shields.io/github/downloads/JoanStinson/MobileGameStore/total?color=brightgreen">
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<img alt="Last Release" src="https://img.shields.io/github/v/release/JoanStinson/MobileGameStore?include_prereleases&logo=Dropbox&color=yellow">
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Store data populated by jsons. Applied single responsibility principle, dependency inversion (Zenject), wrote an events system and some unit tests.

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