Practical use case of 3D rendering with the Kinect v2. There is one image (4K) on a Dimenco representing the color and the second image represents the mapping between the depth and the color. The two images are then combine to render a 3D effect on the TV screen.
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3D real-time rendering with the Kinect 2.0 on 4K Dimenco screen
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Kavignon/KinMenco
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3D real-time rendering with the Kinect 2.0 on 4K Dimenco screen
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