The goal of cub3d
is to make something using raycasting (like Wolfenstein 3D).
This project is written in c
using mini-libx
Library.
This old library has a little builtin-funcs that's can make my project show on the graphics.
KEY | Action |
---|---|
ESC |
exit |
A |
move left |
D |
move right |
W |
move forward |
S |
move backward |
→ |
turn right |
← |
turn left |
_ if you'ar a 42-student :
cd /Users/$USER/goinfre ; git clone git@github.com:Kirnata/Cub3D.git
cd Cub3D ; make ; ./cub3D maps/new2.cub
_ if not :
git clone git@github.com:Kirnata/Cub3D.git
cd Cub3D ; make ; ./cub3D maps/new2.cub