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A simple simulation visualizing the creation of light polygons by casting rays from the light source.

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MKJM2/Light-Polygon-with-Raycasting

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Light-Polygon-with-Raycasting

A simple simulation visualizing the creation of light polygons by casting rays from the light source.

Written using olcPixelGameEngine.

Run the project using make. For the optimized version, run make release.

Huge thanks to javidx9 for inspiration.

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A simple simulation visualizing the creation of light polygons by casting rays from the light source.

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