Release 1.1.756
First patch for The Millionaire Game 1.1
Caution: This version (1.1) uses a new database design instead of the design used . This mean that when you used an old version and start version 1.1 with a database created in an older version, the program will need to create the new tables in order to use this version without major issues. The old database tables with all the questions will NOT be deleted.
With the brand new import tool in the Questions Editor, you can easily transfer each question to the new design (but you need to set the difficulty for every question individual).
Make sure you also have a back-up of your database in case something goes wrong!
Release Notes
General
- (*) Delay that was present after the contestant gave the right answer when Double Dip was used.
- (Not fully fixed, but improvements are made)
- (*) State of lifelines will now be kept when pulsing lifelines at explaining the game. Was noticable when one/more lifelines are used.
- (*) Only enabled / used lifelines can be pulsed within the explain section.
- (*) Fixed bugs in lifelines / sounds
Host / Guest / TV Screen
- (*) Font size differences for question on all screens corrected.
Questions Editor
- (+) 'Specific' and 'Range' difficulty types. #66
- 'Specific' = Set question difficulty at individual level // 'Range' = Set difficulty to range of levels.
- (+) Colors on rows and columns to see used questions, difficulty types and difficulty of questions more easily.
- (*) Columns stay sorted after question has been added, edited or the 'used' state has been reset.
- After relaunch of the editor, the sorting will be reset.
Fastest Finger First
- (*) When closing the window, the Fastest Finger First data will not be reset. This only happens when the software is restarted.
Join the discussion
Also new: For every major version, there will be a new discussion thread to leave your feedback, questions, tips, answers etc. to help each other setting up their Millionaire instance.
The discussion thread for version 1.1 can be found here: Discussion