To import assets, you need to use a specific version of the game, namely 'Resident Evil 2 PC-1998 Rebirth' It must be placed in the project in the source game folder.
- load 3d model Characters ( player, enemy, for cutscenes)
- Vertices;
- Normals;
- Triangles;
- UV;
- Load texture for model;
- Load skeleton and setup bones
- Animations
- Optimization
- load map
- occlusion layer
- occlusion layer is at the correct depth
- Loading map obstacles
- Obstacle is at the correct floor height
- Background Sprite and mask
- Cameras and cameras switch
- lights
- Background music/floor sounds are correct for the level
- Ai
- Player
- Zombie
- ZombieDog
- Crow
- Licker
- Spider
- Evy
- Alligator
- Tyrant
- Super Tyrant
- G Birkin 1
- G Birkin 2
- G Birkin 3
- G Birkin 4
- G Birkin 5
- Guns
- Pistol
- Shootgun
- Rife
- Others
- Play video
- Play audio
- Weapon System
- UI
- Start menu/game menu, various menus
- MOD Development System
- Visual effects
- More realistic shadows
- smooth animation
- localization