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scoreboardAPINotFound: "§cPlease install ScoreboardAPI plugin in your server!" | ||
defaultSkinFailure: "§cFailed to load the default body skin!" | ||
startLoadingRoom: "§eStart loading game rooms..." | ||
roomLoadedSuccess: "§aSuccessfully loaded the game room: %name% !" | ||
roomLoadedFailureByConfig: "§cFailed to load the game room: %name% because its configuration file lacks something." | ||
roomLoadedFailureByLevel: "§cFailed to load the game room: %name% because we cant load its game map." | ||
roomLoadedAllSuccess: "§eAll game rooms have been checked with %number% game rooms loaded successfully!" | ||
roomUnloadSuccess: "§cThe game room: %name% have been unloaded!" | ||
roomUnloadFailure: "§cThe game room: %name% can not be unloaded!" | ||
pluginEnable: "§ePlugin §aBlockHunt§e enabled!§lWelcome to use!!!" | ||
pluginDisable: "§ePlugin §aBlockHunt§e disabled!§lThanks for your use!!!" | ||
useCmdInRoom: "§e >> §cYou can't use this commands here!" | ||
cmdHelp: "§eFor more help,please type: §b/%cmdName% help" | ||
userHelp: |- | ||
§eBlockHunt-Help | ||
§a/%cmdName% §eOpen Game UI | ||
§a/%cmdName% join <roomName> §eJoin a Game | ||
§a/%cmdName% quit §eQuit a Game | ||
noPermission: "§cSORRY!But you don't have enough permission!" | ||
joinRoom: "§aYou joined the game room: %name%" | ||
joinRoomOnRoom: "§c You can't join a game because you've in a game room already!" | ||
joinRoomOnRiding: "§cYou can't join a game because you are riding something..." | ||
joinRandomRoom: "§a Randomly assigned rooms for you!" | ||
joinRoomIsPlaying: "§aThis room is playing, please wait!" | ||
joinRoomIsFull: "§aThe room is not vacant,please wait!" | ||
joinRoomIsNotFound: "§aCan't find this room!" | ||
joinRoomNotAvailable: "§aThere is no vacant room to use!" | ||
quitRoom: "§aYou have quit the room!" | ||
quitRoomNotInRoom: "§aYou are not in a room!" | ||
listRoom: "§eRoom list: §a %list%" | ||
useCmdInCon: "Please use command in the game!" | ||
adminHelp: |- | ||
§eBlockHunt--Help | ||
§a/%cmdName% §eOpen UI | ||
§a/%cmdName% setwaitspawn §eSet the current location as the spawnpoint of the game | ||
§a/%cmdName% addrandomspawn §eAdd the current location as the waiting spawnpoint of the game | ||
§a/%cmdName% addblock §eAdd the block in your hand as a block that can be disguised | ||
§a/%cmdName% setwaittime <time> §eSet the waiting time after the number of players is enough | ||
§a/%cmdName% setgametime <time> §eSet the maximum time of each game round | ||
§a/%cmdName% setgamemode <mode> §eSet room game mode | ||
§a/%cmdName% startroom §eStart Game | ||
§a/%cmdName% stoproom §eEnd Game | ||
§a/%cmdName% reloadroom §Reload all the rooms | ||
§a/%cmdName% unloadroom §eClose all rooms and uninstall config | ||
adminSetSpawn: "§aThe default spawnpoint is set successfully!" | ||
adminAddRandomSpawn: "§aThe random spawnpoint is set successfully!" | ||
adminAddGoldSpawn: "§aThe default gold ingot generation point is set successfully!" | ||
adminNotNumber: "§aPlease input number" | ||
adminSetWaitTime: "§aWaiting time is set to:%time%" | ||
adminSetGameTime: "§aTime of each game is set to:%time%" | ||
adminSetGameTimeShort: "§aThe minimum time of each game should be more than 1 minute!" | ||
adminSetGameMode: "§aThe mode of this room is set to :%mode%" | ||
adminSetGameModeNotFound: "§cRoom game mode: %mode% does not exist!" | ||
adminStartRoom: "§aThe game has been forcibly started!" | ||
adminStartRoomNoPlayer: "§aThe number of the players is less than 3,you can't start game." | ||
adminStartRoomIsPlaying: "§cThe room is playing!" | ||
adminLevelNoRoom: "§aYou are not in the game room" | ||
adminStopRoom: "§aThe room has been forcibly ended!" | ||
adminReload: "§aConfig reload complete! Please check the information in the background!" | ||
adminUnload: "§aAll rooms unloaded! Please check the information in the background!" | ||
roomSafeKick: |- | ||
§cRoom is closed abnormally! | ||
For the safety of your backpack, please re-enter the server later! | ||
adminAddBlock: "§aThe block %id% has been added as a disguise block!" | ||
adminAddBlockFailure: "§cItem: %id% cannot be set as a block that can be disguised!" | ||
preyChat: "§a[prey] %player% + §b >>> %message%" | ||
huntersChat: "§a[hunters] %player% + §b >>> %message%" | ||
tpJoinRoomLevel: "§e >> §cPlease join a map before you start playing" | ||
tpQuitRoomLevel: "§e >> §cPlease use the command to exit the room" | ||
itemQuitRoom: "§cQuit room" | ||
itemQuitRoomLore: "You can quit room when you click it" | ||
classic: "Classic" | ||
prey: "prey" | ||
hunters: "hunters" | ||
death: "death" | ||
titlePreyTitle: "§a prey" | ||
titlePreySubtitle: "Live, it is victory" | ||
titleHuntersTitle: "§e hunters" | ||
titleHuntersSubtitle: "Caught all the hidden prey" | ||
titleVictoryHuntersTitle: "§aHunter wins!" | ||
titleVictoryPreySubtitle: "§aPrey wins!" | ||
victoryHuntersBottom: "§eHunter wins!" | ||
victoryHuntersScoreBoard: "§eHunter wins!" | ||
victoryPreyBottom: "§ePrey wins!" | ||
victoryPreyScoreBoard: "§ePrey wins!" | ||
scoreBoardTitle: "§eBlockHunt" | ||
waitTimeScoreBoard: |- | ||
Players: §a %playerNumber%/16 | ||
§aTime: §l§e %time% | ||
waitScoreBoard: |- | ||
Players: §a %playerNumber%/16 | ||
We need three players | ||
Waiting for players | ||
waitTimeBottom: "§aThere is: %time% seconds to start!" | ||
waitBottom: "§cWaiting for players to join" | ||
gameTimeScoreBoard: |- | ||
§l§aIdentity:§e %mode% | ||
§l§aSurvivors:§e %playerNumber% | ||
§l§aTime:§e %time% §as | ||
huntersDispatchedTimeBottom: "§aHunters will be dispatched in §e%time%§a seconds" | ||
respawnTimeBottom: "§aWill be resurrected as a hunter in %time% seconds!" | ||
huntersKillPrey: "%damagePlayer% Caught %player%" | ||
userMenuButton1: "§eJoin a room randomly" | ||
userMenuButton2: "§eQuit this room" | ||
userMenuButton3: "§eList all the rooms" | ||
adminMenuSetLevel: "Map:%name%" | ||
adminMenuButton1: "§eSet wait spawnpoint" | ||
adminMenuButton2: "§eAdd random spawnpoint" | ||
adminMenuButton3: "§eSet time parameters" | ||
adminMenuButton4: "§eSet room mode" | ||
adminMenuButton5: "§eReload all the rooms" | ||
adminMenuButton6: "§cUninstall all the rooms" | ||
adminTimeMenuInputText1: "Waiting Time(s)" | ||
adminTimeMenuInputText2: "Playing Time(s)" | ||
joinRoomOK: "§l§aCofirm to join the room: %name% §l§a?" | ||
buttonOK: "§aConfirm" | ||
buttonReturn: "§cBack" |
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