This is a simple dungeon generator built in go
To use it, simply import "github.com/meshiest/go-dungeon/dungeon"
and go get
To generate a dungeon, use: dungeon := dungeon.NewDungeon(size int, numRooms int)
to generate a square dungeon with size
side length and numRooms
rooms
To preview a dungeon, you can dungeon.Print()
, which will demo the dungeon using '#' to denote floor and ' ' to denote wall
To access the grid of a generated dungeon, you can use the [][]int dungeon.Grid
where 1
denotes floor and 0
denotes wall
Check out main.go for an example! (go run main.go
)
Here is a 100x100 with an attempted 200 rooms:
Here is a 50x50 with an attempted 200 rooms rendered with opengl: