The goal is to implement the classic Dijkstra's shortest path algorithm and optimize it for maps using (A*, Heap data structure). Such algorithms are widely used in geographic information systems (GIS) including MapQuest and GPS-based car navigation systems.It’s important to optimize Dijkstra's algorithm so that it can process thousands of shortest path queries for a given map. Once the program read in (and optionally preprocess) the map, it should solve shortest path problems in sublinear time.
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MohamadIsmail/Map-Routing
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