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#561 Save on test.
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NPBruce committed Jul 3, 2017
1 parent 27ff37c commit 8283e16
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Showing 2 changed files with 5 additions and 3 deletions.
2 changes: 1 addition & 1 deletion unity/Assets/Resources/Text/Localization.txt
Original file line number Diff line number Diff line change
Expand Up @@ -30,7 +30,7 @@ ACTIVATIONS,Activations,Activaciones,Activations,Aktivierungen,Attivazioni,Ativa
ADD_COMPONENTS,Add Components:,Añadir Componentes:,Ajouter éléments :,Komponente hinzufügen:,Aggiungi Componente,Adicionar Componentes,,,
COMPONENTS,Components,Componentes,,Komponenten,,,,,
RENAME,Rename,Renombrar,,Umbenennen,,,,,
TEST,Test,,,,,,,,
SAVE_TEST,Save & Test,,,,,,,,
SOURCE,Source,Origen,,Quelle,,,,,
COMMENT,Comment,Comentar,,Kommentar,,,,,
TRUE,True,Verdadero,,,,,,,
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6 changes: 4 additions & 2 deletions unity/Assets/Scripts/QuestEditor/ToolsButton.cs
Original file line number Diff line number Diff line change
Expand Up @@ -27,8 +27,8 @@ public ToolsButton()
new UIElementBorder(ui);

ui = new UIElement(Game.QUESTUI);
ui.SetLocation(UIScaler.GetRight(-14), 0, 4, 1);
ui.SetText(new StringKey("val", "TEST"));
ui.SetLocation(UIScaler.GetRight(-18), 0, 8, 1);
ui.SetText(new StringKey("val", "SAVE_TEST"));
ui.SetButton(Test);
new UIElementBorder(ui);
}
Expand All @@ -37,6 +37,8 @@ public void Test()
{
if (GameObject.FindGameObjectWithTag(Game.DIALOG) != null) return;

QuestEditor.Save();

Game game = Game.Get();
string path = game.quest.questPath;
Destroyer.Destroy();
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