A 2D platformer with auto-runner mechanics, where the player runs immediately and if they stand still, they lose health points. This was a submission for SAIL for Change's Gaming Academy 4.0, and an attempt to use C# with Godot Engine 4. Visuals are made using Aseprite and the music is made with Ableton and William Kage's soundfonts.
Gameplay video:
The game is available on Itch.io, through the executables for Windows and Linux! And you can acquire the music on its own through Bandcamp!