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OPTMNU_ZPERK = "Smooth Weapons Enhanced"; | ||
// Titles | ||
OPTMNU_ZPERK = "Smooth Weapons Enhanced"; | ||
ZPERKMNU_CATEGORY1 = "Gloves"; | ||
ZPERKMNU_CATEGORY2 = "Handedness"; | ||
ZPERKMNU_CATEGORY3 = "Weapon tweaks"; | ||
ZPERKMNU_CATEGORY4 = "Miscellaneous"; | ||
ZPERKMNU_VERSION = "Version 3.2"; | ||
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ZPERKMNU_TITLE = "Smooth Weapons Enhanced: Options"; | ||
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ZPERKMNU_BLACKGLOVES = "Black gloves"; | ||
ZPERKMNU_RESPONSIVE = "Responsive weapons"; | ||
ZPERKMNU_GLOVEDFIST = "Fist with gloves"; | ||
ZPERKMNU_FLIPFIST = "Fist handedness"; | ||
ZPERKMNU_FLIPPISTOL = "Pistol handedness"; | ||
ZPERKMNU_SMOOTHPROJ = "Smooth projectiles"; | ||
// Menu options | ||
ZPERKMNU_BLACKGLOVES = "Black color"; | ||
ZPERKMNU_RESPONSIVE = "Responsive weapons"; | ||
ZPERKMNU_GLOVEDFIST = "Cover fists"; | ||
ZPERKMNU_FLIPFIST = "Fists"; | ||
ZPERKMNU_FLIPPISTOL = "Pistol"; | ||
ZPERKMNU_SMOOTHPROJ = "Smooth projectiles"; | ||
ZPERKMNU_ACCURATEPISTOL = "Accurate pistol"; | ||
ZPERKMNU_FISTLESSBERSK = "Fistless berserk"; | ||
ZPERKMNU_FISTLESSBERSK = "Fistless berserk"; | ||
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// Generic reusable labels | ||
ZPERKMNU_LEFT = "Left"; | ||
ZPERKMNU_LEFT = "Left"; | ||
ZPERKMNU_RIGHT = "Right"; | ||
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// Help text | ||
ZPERKMNU_HELPTEXT_BLACKGLOVES = "Enable black gloves"; | ||
ZPERKMNU_HELPTEXT_RESPONSIVE = "Faster weapon switching (faster firing for pistol and shotguns)"; | ||
ZPERKMNU_HELPTEXT_GLOVEDFIST = "Add gloves to fists"; | ||
ZPERKMNU_HELPTEXT_FLIPFIST = "Toggle punching handedness (default: left)"; | ||
ZPERKMNU_HELPTEXT_FLIPPISTOL = "Toggle pistol handedness (default: left)"; | ||
ZPERKMNU_HELPTEXT_SMOOTHPROJ = "Toggle smoothly animated projectiles"; | ||
ZPERKMNU_HELPTEXT_BLACKGLOVES = "Enable black gloves"; | ||
ZPERKMNU_HELPTEXT_RESPONSIVE = "Faster weapon switching (faster firing for pistol and shotguns)"; | ||
ZPERKMNU_HELPTEXT_GLOVEDFIST = "Add gloves to fists"; | ||
ZPERKMNU_HELPTEXT_FLIPFIST = "Toggle punching handedness (default: left)"; | ||
ZPERKMNU_HELPTEXT_FLIPPISTOL = "Toggle pistol handedness (default: left)"; | ||
ZPERKMNU_HELPTEXT_SMOOTHPROJ = "Toggle smoothly animated projectiles"; | ||
ZPERKMNU_HELPTEXT_ACCURATEPISTOL = "Disable pistol shot dispersal"; | ||
ZPERKMNU_HELPTEXT_FISTLESSBERSK = "Do not switch to fists when entering berserk mode"; | ||
ZPERKMNU_HELPTEXT_FISTLESSBERSK = "Do not switch to fists when entering berserk mode"; |
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