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- when re-entering the same random encounter map right after exiting, critters can walk "inside" the car due to missing blockers. - when alternating between two maps multiple times, it's possible to fail to destroy the car blockers. Adding a blocker destroy sequence to the car script as a fail-safe. - tweaked the sequence to remove one superfluous blocker. - added a fix to remove all leftover blockers, as the two previously created by car trunk could stack over a dozen on a map.
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