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Releases: OGRECave/scape

v19.09

06 Sep 20:49
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General improvements

  • It has been updated to work with the latest OGRE version.
  • It now requires C++11.
  • The platform compatibility has been improved. It works on Windows
    and Linux.
  • The documentation has been improved and updated.
  • OIS has been replaced by Qt input.
  • The configuration files which used some custom format have been
    converted to JSON.
  • Support for OpenEXR has been added.
  • The original Visual Studio project files have been replaced by a
    CMake build system.
  • The source code has been formatted and normalized to UNIX-style line
    endings.
  • Much unnecessary/old code has been removed.
  • Many improvements to the code quality/structure have been made.
  • Many small improvements have been made.
  • The use of the shaders has been improved.

UI improvements

  • The editor has been ported from wxWidgets to Qt.
  • Many dialogs have been re-implemented using Qt.
  • A brush settings widget has been added which lets one change the
    brush size and related settings by a slider.
  • A startup settings dialog has been added which lets one change the
    terrain size and related settings easily.
  • A button definition dialog has been added which lets one change
    shortcuts easily.