REDRIVER2 alpha 5.7
Pre-release
Pre-release
Read Installation instructions if you are running it first time
General
- Game now supports original languages (English, Spanish, Italian, French, German)
- If player starts with cop car in Take a Ride it now will not give felony to player after re-entering
- Better car slots handling - no duplicate car models in Take a Ride
- Improved logic behind transferring Tanner's on-foot felony to cars
- Increased tree shadow drawing distance
- Pretty overhead map rendering
- Restored sun lens flare
- Restored Tanner shadow
Fixes
- Fixed Nvidia and old Intel GPU texture glitches
- Fixed crash with continuable missions (Find the clue -> Escape to ferry Pursue Jericho -> Escape Brasillians) when player has special cars
- Fixed continuable missions destroyed cars not appearing
- Fixed Cop AI vision angle bug
- Fixed Civ AI excessive acceleration when turning on junctions
- Fixed Civ AI crawling backwards when yielding on junctions
- Fix cop cars playing music instead of siren (mostly heard in Film director)
- Fix player car flaming engine in cutscene
Other
- Modding features: Texture and Car model replacement support - compatible with https://github.com/OpenDriver2/OpenDriver2Tools output
- Added dots to cop sight cones on overhead map
Known unresolved issues
- Demo replays were not re-recorded and broken due to Civ AI changes
- Chases were not re-recorded and might be broken due to Civ AI changes
- Lead AI sometimes can be erratic, might drive badly on curved roads and also can get stuck along the wall
- Sun lens flare updates are delayed
- Minor sound issues on Linux builds