REDRIVER2 alpha 6.0a
WARNING
Binaries removed, please use 6.0b instead
Read Installation instructions if you are running it first time
This is the last alpha release of the project before feature freeze and Beta.
General
- Added fancy CD changing sequence as homage to PS1 version
- Added log file saving, removed console for non-debug builds
- Added original language texts - French, Italian, Spanish, German
- Re-recorded all chases to support current version (WIP, more coming)
- Psy-X controller bindings are now configurable
- Added dedicated look back and exit car buttons (L3 and R3 by default)
- Added fieldOfView config setting
- Added config option to disable Chicago bridges
- Score table name is entered using keyboard
- Added replay saving filename prompt
Fixes
- LeadAI (Freeroamer) now works better
- Fixed car collisions with world and barriers
- Fixed crashes on certain versions of the game in Frontend
- Fixed crashes related to ordering tables
- Optimized Psy-X framebuffer operations (no more stuttering)
- Fixed text rendering when bilinear filtering is on
- Fix skidding sound not stopped properly
- Fix pause menu frame width
- Fixed tyre tracks incorrect appearance after burnouts
- Fix tyre track creation on far distances and smoke in multiplayer
- Fix Tanner lagging when using freecamera
- Fix mini cars cheat incorrect car body offsets
- Fixed broken/garbage sounds
- Fixed invalid font characters display bugs
Other
- Psy-X defaults to AMD and Nvidia Windows
- Changed replacement/user chase format to bundle type packed with Driver2CutsceneTool
Known unresolved issues
- Debris-related crashes