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chore: migrate to ui toolkit (#34)
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NathanFlurry committed Aug 13, 2024
1 parent 31df965 commit a362b69
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Showing 179 changed files with 8,323 additions and 748 deletions.
2 changes: 1 addition & 1 deletion .opengb/entrypoint.ts
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//
// Do not edit this file directly.
//
// Generated at 2024-07-24T04:00:20.093Z
// Generated at 2024-07-28T09:51:41.259Z
import { Runtime } from "/Users/nathan/rivet/plugin-unity/.opengb/runtime/packages/runtime/src/mod.ts";
import { dependencyCaseConversionMap } from "/Users/nathan/rivet/plugin-unity/.opengb/dependencyCaseConversion.ts";
import { actorCaseConversionMap } from "/Users/nathan/rivet/plugin-unity/.opengb/actorCaseConversion.ts";
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3 changes: 1 addition & 2 deletions .opengb/meta.json
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}
},
"rivet": {}
},
"runtime": {}
}
},
"registries": {
"default": {
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2 changes: 1 addition & 1 deletion .opengb/runtime_config.ts
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//
// Do not edit this file directly.
//
// Generated at 2024-07-24T04:00:20.093Z
// Generated at 2024-07-28T09:51:41.259Z
import {
BuildRuntime,
Config,
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8 changes: 8 additions & 0 deletions Assets/Backend/Api/Modules.meta

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2 changes: 1 addition & 1 deletion Assets/Backend/Client.cs
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//
// Do not edit this file directly.
//
// Generated at 2024-07-24T03:59:07.525Z
// Generated at 2024-07-28T09:51:45.793Z

using System;
using System.Collections.Generic;
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Expand Up @@ -39,7 +39,7 @@ protected CreateResponseLobbyBackendLocalDevelopment() { }
/// Initializes a new instance of the <see cref="CreateResponseLobbyBackendLocalDevelopment" /> class.
/// </summary>
/// <param name="ports">ports (required).</param>
public CreateResponseLobbyBackendLocalDevelopment(Dictionary<string, CreateResponseLobbyBackendLocalDevelopmentPortsValue> ports = default(Dictionary<string, CreateResponseLobbyBackendLocalDevelopmentPortsValue>))
public CreateResponseLobbyBackendLocalDevelopment(Object ports = default(Object))
{
// to ensure "ports" is required (not null)
if (ports == null)
Expand All @@ -53,7 +53,7 @@ protected CreateResponseLobbyBackendLocalDevelopment() { }
/// Gets or Sets Ports
/// </summary>
[DataMember(Name = "ports", IsRequired = true, EmitDefaultValue = true)]
public Dictionary<string, CreateResponseLobbyBackendLocalDevelopmentPortsValue> Ports { get; set; }
public Object Ports { get; set; }

/// <summary>
/// Returns the string presentation of the object
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2 changes: 1 addition & 1 deletion Assets/Backend/Model/LobbiesDestroyResponse.cs
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//
// Do not edit this file directly.
//
// Generated at 2024-07-24T03:59:07.550Z
// Generated at 2024-07-28T09:51:45.800Z


using System;
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2 changes: 1 addition & 1 deletion Assets/Backend/Model/LobbiesForceGcRequest.cs
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//
// Do not edit this file directly.
//
// Generated at 2024-07-24T03:59:07.553Z
// Generated at 2024-07-28T09:51:45.802Z


using System;
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2 changes: 1 addition & 1 deletion Assets/Backend/Model/LobbiesForceGcResponse.cs
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//
// Do not edit this file directly.
//
// Generated at 2024-07-24T03:59:07.554Z
// Generated at 2024-07-28T09:51:45.803Z


using System;
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2 changes: 1 addition & 1 deletion Assets/Backend/Model/LobbiesListRegionsRequest.cs
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//
// Do not edit this file directly.
//
// Generated at 2024-07-24T03:59:07.554Z
// Generated at 2024-07-28T09:51:45.803Z


using System;
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2 changes: 1 addition & 1 deletion Assets/Backend/Model/LobbiesListRegionsResponse.cs
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//
// Do not edit this file directly.
//
// Generated at 2024-07-24T03:59:07.555Z
// Generated at 2024-07-28T09:51:45.803Z


using System;
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2 changes: 1 addition & 1 deletion Assets/Backend/Model/LobbiesSetLobbyReadyResponse.cs
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//
// Do not edit this file directly.
//
// Generated at 2024-07-24T03:59:07.550Z
// Generated at 2024-07-28T09:51:45.801Z


using System;
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2 changes: 1 addition & 1 deletion Assets/Backend/Model/LobbiesSetPlayerConnectedResponse.cs
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//
// Do not edit this file directly.
//
// Generated at 2024-07-24T03:59:07.551Z
// Generated at 2024-07-28T09:51:45.801Z


using System;
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//
// Do not edit this file directly.
//
// Generated at 2024-07-24T03:59:07.552Z
// Generated at 2024-07-28T09:51:45.802Z


using System;
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2 changes: 1 addition & 1 deletion Assets/Backend/Model/RateLimitThrottlePublicRequest.cs
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//
// Do not edit this file directly.
//
// Generated at 2024-07-24T03:59:07.535Z
// Generated at 2024-07-28T09:51:45.796Z


using System;
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2 changes: 1 addition & 1 deletion Assets/Backend/Model/RateLimitThrottlePublicResponse.cs
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//
// Do not edit this file directly.
//
// Generated at 2024-07-24T03:59:07.536Z
// Generated at 2024-07-28T09:51:45.796Z


using System;
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2 changes: 1 addition & 1 deletion Assets/Backend/Model/RateLimitThrottleRequest.cs
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//
// Do not edit this file directly.
//
// Generated at 2024-07-24T03:59:07.533Z
// Generated at 2024-07-28T09:51:45.795Z


using System;
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2 changes: 1 addition & 1 deletion Assets/Backend/Model/RateLimitThrottleResponse.cs
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//
// Do not edit this file directly.
//
// Generated at 2024-07-24T03:59:07.534Z
// Generated at 2024-07-28T09:51:45.796Z


using System;
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2 changes: 1 addition & 1 deletion Assets/Backend/Model/RivetCallRequest.cs
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//
// Do not edit this file directly.
//
// Generated at 2024-07-24T03:59:07.557Z
// Generated at 2024-07-28T09:51:45.804Z


using System;
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2 changes: 1 addition & 1 deletion Assets/Backend/Model/RivetCallResponse.cs
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//
// Do not edit this file directly.
//
// Generated at 2024-07-24T03:59:07.557Z
// Generated at 2024-07-28T09:51:45.804Z


using System;
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2 changes: 1 addition & 1 deletion Assets/Backend/Model/TokensCreateRequest.cs
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//
// Do not edit this file directly.
//
// Generated at 2024-07-24T03:59:07.539Z
// Generated at 2024-07-28T09:51:45.797Z


using System;
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2 changes: 1 addition & 1 deletion Assets/Backend/Model/TokensCreateResponse.cs
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//
// Do not edit this file directly.
//
// Generated at 2024-07-24T03:59:07.540Z
// Generated at 2024-07-28T09:51:45.797Z


using System;
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2 changes: 1 addition & 1 deletion Assets/Backend/Model/TokensExtendRequest.cs
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//
// Do not edit this file directly.
//
// Generated at 2024-07-24T03:59:07.548Z
// Generated at 2024-07-28T09:51:45.799Z


using System;
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2 changes: 1 addition & 1 deletion Assets/Backend/Model/TokensExtendResponse.cs
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//
// Do not edit this file directly.
//
// Generated at 2024-07-24T03:59:07.549Z
// Generated at 2024-07-28T09:51:45.800Z


using System;
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2 changes: 1 addition & 1 deletion Assets/Backend/Model/TokensFetchByTokenRequest.cs
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//
// Do not edit this file directly.
//
// Generated at 2024-07-24T03:59:07.543Z
// Generated at 2024-07-28T09:51:45.798Z


using System;
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2 changes: 1 addition & 1 deletion Assets/Backend/Model/TokensFetchByTokenResponse.cs
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//
// Do not edit this file directly.
//
// Generated at 2024-07-24T03:59:07.545Z
// Generated at 2024-07-28T09:51:45.798Z


using System;
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2 changes: 1 addition & 1 deletion Assets/Backend/Model/TokensFetchRequest.cs
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//
// Do not edit this file directly.
//
// Generated at 2024-07-24T03:59:07.541Z
// Generated at 2024-07-28T09:51:45.797Z


using System;
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2 changes: 1 addition & 1 deletion Assets/Backend/Model/TokensFetchResponse.cs
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//
// Do not edit this file directly.
//
// Generated at 2024-07-24T03:59:07.542Z
// Generated at 2024-07-28T09:51:45.797Z


using System;
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2 changes: 1 addition & 1 deletion Assets/Backend/Model/TokensRevokeRequest.cs
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//
// Do not edit this file directly.
//
// Generated at 2024-07-24T03:59:07.546Z
// Generated at 2024-07-28T09:51:45.798Z


using System;
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2 changes: 1 addition & 1 deletion Assets/Backend/Model/TokensRevokeResponse.cs
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//
// Do not edit this file directly.
//
// Generated at 2024-07-24T03:59:07.546Z
// Generated at 2024-07-28T09:51:45.799Z


using System;
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2 changes: 1 addition & 1 deletion Assets/Backend/Model/TokensValidateRequest.cs
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//
// Do not edit this file directly.
//
// Generated at 2024-07-24T03:59:07.548Z
// Generated at 2024-07-28T09:51:45.799Z


using System;
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2 changes: 1 addition & 1 deletion Assets/Backend/Model/TokensValidateResponse.cs
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//
// Do not edit this file directly.
//
// Generated at 2024-07-24T03:59:07.548Z
// Generated at 2024-07-28T09:51:45.799Z


using System;
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2 changes: 1 addition & 1 deletion Assets/Backend/Model/UsersCreateRequest.cs
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//
// Do not edit this file directly.
//
// Generated at 2024-07-24T03:59:07.527Z
// Generated at 2024-07-28T09:51:45.793Z


using System;
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2 changes: 1 addition & 1 deletion Assets/Backend/Model/UsersCreateResponse.cs
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//
// Do not edit this file directly.
//
// Generated at 2024-07-24T03:59:07.529Z
// Generated at 2024-07-28T09:51:45.794Z


using System;
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2 changes: 1 addition & 1 deletion Assets/Backend/Model/UsersCreateTokenRequest.cs
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//
// Do not edit this file directly.
//
// Generated at 2024-07-24T03:59:07.531Z
// Generated at 2024-07-28T09:51:45.794Z


using System;
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2 changes: 1 addition & 1 deletion Assets/Backend/Model/UsersCreateTokenResponse.cs
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//
// Do not edit this file directly.
//
// Generated at 2024-07-24T03:59:07.532Z
// Generated at 2024-07-28T09:51:45.794Z


using System;
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2 changes: 1 addition & 1 deletion Assets/Backend/Modules/Lobbies.cs
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//
// Do not edit this file directly.
//
// Generated at 2024-07-24T03:59:07.556Z
// Generated at 2024-07-28T09:51:45.804Z

using System;
using System.Collections.Generic;
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2 changes: 1 addition & 1 deletion Assets/Backend/Modules/RateLimit.cs
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//
// Do not edit this file directly.
//
// Generated at 2024-07-24T03:59:07.537Z
// Generated at 2024-07-28T09:51:45.796Z

using System;
using System.Collections.Generic;
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2 changes: 1 addition & 1 deletion Assets/Backend/Modules/Rivet.cs
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//
// Do not edit this file directly.
//
// Generated at 2024-07-24T03:59:07.557Z
// Generated at 2024-07-28T09:51:45.805Z

using System;
using System.Collections.Generic;
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2 changes: 1 addition & 1 deletion Assets/Backend/Modules/Tokens.cs
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//
// Do not edit this file directly.
//
// Generated at 2024-07-24T03:59:07.549Z
// Generated at 2024-07-28T09:51:45.800Z

using System;
using System.Collections.Generic;
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2 changes: 1 addition & 1 deletion Assets/Backend/Modules/Users.cs
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//
// Do not edit this file directly.
//
// Generated at 2024-07-24T03:59:07.533Z
// Generated at 2024-07-28T09:51:45.795Z

using System;
using System.Collections.Generic;
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8 changes: 8 additions & 0 deletions Assets/Rivet/Editor/Images/FontAwesome.meta

Some generated files are not rendered by default. Learn more about how customized files appear on GitHub.

1 change: 1 addition & 0 deletions Assets/Rivet/Editor/Images/FontAwesome/book.svg
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