Terrain symmetry allow you to apply basic axial symmetry to a scene with a terrain. This feature allows you to create half of the terrain and generate the second part thanks to axial symmetry (useful in terms of game design).
- 1: Create scene with your terrain (not wrapped in game object). This scene is the half of the map, so if you add camera, it will be duplicate.
- 2: Create new scene and add in game object the script "AxialSymmetryTerrain".
- 3: Click on open and select your map.
- 4: Choose the type of symmetry that you want and then click on export to export the complete map. (you can editor half map in this scene)
- 5: Tada ! Your map is complete and ready to be use 🎉