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Github-Bot committed Jun 6, 2024
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7 changes: 7 additions & 0 deletions PCL2Help/Minecraft/加入服务器.json
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{
"__Author__": "柚子柚子、风释清然SC",
"Title": "多人游戏常见问题",
"Description": "加入服务器的方法,常见联机失败原因的解决方案",
"Keywords": "掉线主机server",
"Types": ["Minecraft"]
}
224 changes: 224 additions & 0 deletions PCL2Help/Minecraft/加入服务器.xaml
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<local:MyCard Title="如何加入服务器?" CanSwap="True" IsSwaped="True" Margin="0,0,0,15">
<StackPanel Margin="25,40,23,15">
<Grid>
<TextBlock TextWrapping="Wrap" Margin="0,15,0,4" Width="200"
Text="1. 点击启动游戏按钮,然后单击 &quot;多人游戏&quot;" HorizontalAlignment="Left" />
<Image Margin="220,0,0,15" HorizontalAlignment="Center" Source="https://img.z0z0r4.top/local/2023/08/01/64c8715fcc1ab.png?comment=启动游戏" />
</Grid>
<!-- <local:MyHint Margin="0,0,0,15" Text="如果无法点击多人游戏按钮,请不要使用 1.16.4 或 1.16.5 版本,或者切换到正版登录。" IsWarn="False" /> -->

<Grid>
<TextBlock TextWrapping="Wrap" Margin="0,15,0,4" Width="200"
Text="2. 如果选择 &quot;直接连接&quot; 按钮,则输入服务器地址(即 IP),然后点击 &quot;加入服务器&quot;" HorizontalAlignment="Left" />
<Image Margin="220,0,0,15" HorizontalAlignment="Center" Source="https://img.z0z0r4.top/local/2023/08/01/64c8715dd99cd.png?comment=多人游戏直接连接" />
</Grid>

<Grid>
<TextBlock TextWrapping="Wrap" Margin="0,15,0,4" Width="200"
Text="3. 如果选择 &quot;添加服务器&quot; 按钮,则输入服务器名称、服务器地址(即 IP),然后点击 &quot;完成&quot;,并双击加入该服务器,方便以后快速进入。&#xa;服务器名称用于区分不同的服务器,不影响实际连接效果,也可以保留默认。" HorizontalAlignment="Left" />
<Image Margin="220,0,0,20" HorizontalAlignment="Center" Source="https://img.z0z0r4.top/local/2023/08/01/64c8715c60c66.png?comment=多人游戏添加服务器" />
</Grid>

<TextBlock Margin="0,0,0,5" LineHeight="17"
Text="上文所说服务器地址,即服务器 IP,服主一般会公布在论坛、群公告等位置。其常见格式如下:" />
<TextBlock Foreground="#229922" Margin="0,0,0,3"
Text=" ✔ mc.hypixel.net" />
<TextBlock Foreground="#229922" Margin="0,0,0,3"
Text=" ✔ mc.example.com:25565" />
<TextBlock Foreground="#229922" Margin="0,0,0,3"
Text=" ✔ 233.233.233.233:12345" />
<TextBlock Foreground="#DD4411" Margin="0,0,0,5"
Text=" ❌ http://mc.hypixel.net" />

</StackPanel>
</local:MyCard>

<local:MyHint Margin="0,0,0,15" Text="若在加入服务器时遇到问题,可以查看下列常见错误中是否包含了你的问题。" IsWarn="False" />

<local:MyCard Title="多人游戏已被禁用,请检查你的 Microsoft 账户设置" CanSwap="True" IsSwaped="True">
<StackPanel Margin="25,40,23,11">
<TextBlock Margin="0,0,0,4" LineHeight="17"
Text="原因:目前离线账户无法使用 1.16.4 和 1.16.5 的多人游戏功能。" />
<TextBlock Margin="0,0,0,4" LineHeight="17"
Text="解决方法:请逐一尝试以下方法。" />
<TextBlock Margin="2,0,0,4" LineHeight="17"
Text="1. 使用正版登录或第三方登录进入游戏。" />
<TextBlock Margin="2,0,0,4" LineHeight="17"
Text="2. 尝试在启动游戏时断开网络连接。" />
<TextBlock Margin="2,0,0,4" LineHeight="17"
Text="3. 安装下方的 “离线多人修正” 或 “Offline Multiplayer” 模组。" />
<local:MyListItem Margin="0,0,0,4"
Title="离线多人修正 | MultiOfflineFix" Info="Fabric / Forge 1.16.4 - 1.16.5"
EventType="打开网页" EventData="https://www.mcmod.cn/download/10643.html" Type="Clickable" />
<local:MyListItem Margin="0,0,0,4"
Title="Offline Multiplayer" Info="Fabric 1.16.5"
EventType="打开网页" EventData="https://github.com/ChickenPige0n/offline-multiplayer-fabric/releases" Type="Clickable" />
<!--MCBBS 已关停,此处链接已失效
<TextBlock Margin="2,2,0,4" LineHeight="17"
Text="4. 使用下方的 Authlib 更新工具。" />
<local:MyListItem Margin="0,0,0,4"
Title="Authlib 更新工具" Info="502mc 制作的 Authlib 更新工具,支持修复未安装 Mod 加载器的客户端。"
EventType="打开网页" EventData="https://www.mcbbs.net/thread-1450892-1-1.html" Type="Clickable" />
-->
</StackPanel>
</local:MyCard>

<local:MyCard Title="Connection timed out: no further information" CanSwap="True" IsSwaped="True">
<StackPanel Margin="25,40,23,11">
<TextBlock Margin="0,0,0,4" LineHeight="17"
Text="原因:连接超时。" />
<TextBlock Margin="0,0,0,4" LineHeight="17"
Text="解决方法:请逐一尝试和排查以下情况。" />
<TextBlock Margin="2,0,0,4" LineHeight="17"
Text="1. 服务器已关闭或未正确开启。" />
<TextBlock Margin="2,0,0,4" LineHeight="17"
Text="2. 确认服务器地址拼写正确(尽量复制粘贴)。" />
<!-- 把地址拼写的问题放在这里,是因为尝试连接 www.baidu.com 的时候也报这个错 -->
<TextBlock Margin="2,0,0,4" LineHeight="17"
Text="3. 确认网络连接正常且网络环境良好,使用加速器或 VPN 后再次尝试连接服务器。" />
<TextBlock Margin="2,0,0,4" LineHeight="17"
Text="4. 尝试修改 DNS 服务器地址并刷新 DNS 缓存后再次尝试连接服务器。" />
<TextBlock Margin="2,0,0,4" LineHeight="17"
Text="5. 尝试关闭 Microsoft Defender 公用网络防火墙后再次尝试连接服务器。" />
<TextBlock Margin="2,0,0,4" LineHeight="17"
Text="6. 如问题仍未解决,请尝试在相关论坛及群聊中上传截图并寻求帮助。" />
</StackPanel>
</local:MyCard>

<local:MyCard Title="未知的主机 Unknown host 或 Cannot assign requested address: no further information" CanSwap="True" IsSwaped="True">
<StackPanel Margin="25,40,23,11">
<TextBlock Margin="0,0,0,4" LineHeight="17"
Text="原因:无法访问目标地址。" />
<TextBlock Margin="0,0,0,4" LineHeight="17"
Text="解决方法:确认服务器地址拼写正确(尽量复制粘贴),或者确认服务器已开启。" />
</StackPanel>
</local:MyCard>

<local:MyCard Title="Can't resolve hostname" CanSwap="True" IsSwaped="True">
<StackPanel Margin="25,40,23,11">
<TextBlock Margin="0,0,0,4" LineHeight="17"
Text="原因:解析服务器地址失败。" />
<TextBlock Margin="0,0,0,4" LineHeight="17"
Text="解决方法:确认服务器地址拼写正确(尽量复制粘贴)。" />
</StackPanel>
</local:MyCard>

<local:MyCard Title="您的主机中的软件中止了一个已建立的连接" CanSwap="True" IsSwaped="True">
<StackPanel Margin="25,40,23,11">
<TextBlock Margin="0,0,0,4" LineHeight="17"
Text="原因:网络状况不佳。" />
<TextBlock Margin="0,0,0,4" LineHeight="17"
Text="解决方法:确认网络连接正常且网络环境良好,请在尝试使用加速器或 VPN 后再次尝试连接服务器。" />
</StackPanel>
</local:MyCard>

<local:MyCard Title="登入失败、Failed to login 或 Bad login" CanSwap="True" IsSwaped="True">
<StackPanel Margin="25,40,23,11">
<TextBlock Margin="0,0,0,4" LineHeight="17"
Text="原因:离线玩家尝试登录正版服务器。" />
<TextBlock Margin="0,0,0,4" LineHeight="17"
Text="解决方法:使用正版登录后再次尝试重新进入服务器。" />
</StackPanel>
</local:MyCard>

<local:MyCard Title="Invalid characters in username" CanSwap="True" IsSwaped="True">
<StackPanel Margin="25,40,23,11">
<TextBlock Margin="0,0,0,4" LineHeight="17"
Text="原因:用户名包含中文或特殊字符。" />
<TextBlock Margin="0,0,0,4" LineHeight="17"
Text="解决方法:修改您的游戏用户名,确保仅含英文字母、数字及下划线。" />
</StackPanel>
</local:MyCard>

<local:MyCard Title="Outdated server 或 Outdated client" CanSwap="True" IsSwaped="True">
<StackPanel Margin="25,40,23,11">
<TextBlock Margin="0,0,0,4" LineHeight="17"
Text="原因:您的 Minecraft 版本与服务器不匹配。" />
<TextBlock Margin="0,0,0,4" LineHeight="17"
Text="解决方法:切换 Minecraft 版本为服务器兼容的版本,再重新尝试连接。" />
</StackPanel>
</local:MyCard>

<local:MyCard Title="You are not white-listed on this server" CanSwap="True" IsSwaped="True">
<StackPanel Margin="25,40,23,11">
<TextBlock Margin="0,0,0,4" LineHeight="17"
Text="原因:不在服务器白名单内。" />
<TextBlock Margin="0,0,0,4" LineHeight="17"
Text="解决方法:联系服主添加白名单。" />
</StackPanel>
</local:MyCard>

<local:MyCard Title="You are banned from this server" CanSwap="True" IsSwaped="True">
<StackPanel Margin="25,40,23,11">
<TextBlock Margin="0,0,0,4" LineHeight="17"
Text="原因:被服务器封禁。" />
<TextBlock Margin="0,0,0,4" LineHeight="17"
Text="解决方法:若你认为这是误封,联系服主。" />
</StackPanel>
</local:MyCard>

<local:MyCard Title="Internal server error" CanSwap="True" IsSwaped="True">
<StackPanel Margin="25,40,23,11">
<TextBlock Margin="0,0,0,4" LineHeight="17"
Text="原因:服务器内部错误。" />
<TextBlock Margin="0,0,0,4" LineHeight="17"
Text="解决方法:尝试重连。如果经常出现,可以联系服主解决。" />
</StackPanel>
</local:MyCard>

<local:MyCard Title="End of Stream" CanSwap="True" IsSwaped="True">
<StackPanel Margin="25,40,23,11">
<TextBlock Margin="0,0,0,4" LineHeight="17"
Text="原因:客户端 Mod 出错,或频繁加入服务器。" />
<TextBlock Margin="0,0,0,4" LineHeight="17"
Text="解决方法:尝试重连;禁用部分 Mod,并检查问题是否仍然存在。" />
</StackPanel>
</local:MyCard>

<local:MyCard Title="Server closed" CanSwap="True" IsSwaped="True">
<StackPanel Margin="25,40,23,11">
<TextBlock Margin="0,0,0,4" LineHeight="17"
Text="原因:服务器已关闭。" />
<TextBlock Margin="0,0,0,4" LineHeight="17"
Text="解决方法:联系服主开启服务器。" />
</StackPanel>
</local:MyCard>

<local:MyCard Title="Server is full" CanSwap="True" IsSwaped="True">
<StackPanel Margin="25,40,23,11">
<TextBlock Margin="0,0,0,4" LineHeight="17"
Text="原因:服务器已满。" />
<TextBlock Margin="0,0,0,4" LineHeight="17"
Text="解决方法:等待服务器有玩家退出,再次尝试连接。" />
</StackPanel>
</local:MyCard>

<local:MyCard Title="Internal Exception: io.netty.handler.timeout.ReadTimeoutException" CanSwap="True" IsSwaped="True">
<StackPanel Margin="25,40,23,11">
<TextBlock Margin="0,0,0,4" LineHeight="17"
Text="原因:客户端无法读取服务器传输的数据包(数据包过大)或服务器状态不佳。" />
<TextBlock Margin="0,0,0,4" LineHeight="17"
Text="解决方法:联系服主。通常重启服务器可以解决该问题。" />
</StackPanel>
</local:MyCard>

<local:MyCard Title="java.lang.IllegalArgumentException: Packet too big" CanSwap="True" IsSwaped="True">
<StackPanel Margin="25,40,23,11">
<TextBlock Margin="0,0,0,4" LineHeight="17"
Text="原因:客户端无法读取服务器传输的数据包,因为数据包过大。你有可能被禁人塔、禁人书等造成的大量数据阻塞在服务器外。" />
<TextBlock Margin="0,0,0,4" LineHeight="17"
Text="解决方法:使用离线登录,更换游戏 ID,如果问题消失,则代表你受到了禁人塔或禁人书的限制。该原因造成的问题暂时无解。" />
</StackPanel>
</local:MyCard>

<local:MyCard Title="Internal Exception: io.netty.handler.codec.DecoderException: java.lang.IndexOutOfBoundsException" CanSwap="True" IsSwaped="True">
<StackPanel Margin="25,40,23,11">
<TextBlock Margin="0,0,0,4" LineHeight="17"
Text="原因:Mod 导致错误。" />
<TextBlock Margin="0,0,0,4" LineHeight="17"
Text="解决方法:逐个禁用 Mod,并检查问题是否仍然存在。" />
<!-- 参考自:https://forums.minecraftforge.net/topic/119626-%C2%A0internal-exception-ionettyhandlercodecdecoderexception-javalangindexoutofboundsexception-readerindex19139-length1/ -->
</StackPanel>
</local:MyCard>

<local:MyHint Margin="0,0,0,15" Text="作者:柚子柚子、风释清然SC、龙腾猫跃" IsWarn="False" />
6 changes: 6 additions & 0 deletions PCL2Help/Minecraft/存档损坏.json
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{
"__Author__": "XiaoFans、风释清然SC",
"Title": "存档损坏的解决方案",
"Description": "游戏存档损坏,无法进入世界的可能的解决方案",
"Types": ["Minecraft"]
}
52 changes: 52 additions & 0 deletions PCL2Help/Minecraft/存档损坏.xaml
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<local:MyCard Title="注意事项" Margin="0,0,0,15">
<StackPanel Margin="25,40,23,15">
<TextBlock TextWrapping="Wrap" Margin="0,0,0,4" LineHeight="17"
Text="电脑蓝屏、死机重启等情况下,游戏存档可能会损坏。如遇存档损坏可参考此教程的方案进行修复。"/>
<TextBlock TextWrapping="Wrap" Margin="0,0,0,4" LineHeight="17"
Text="但请注意,使用此方法会使得该世界回退至进入游戏前的存档。"/>
</StackPanel>
</local:MyCard>

<local:MyCard Title="显示文件扩展名" Margin="0,0,0,15" CanSwap="True" IsSwaped="True">
<StackPanel Margin="25,40,23,15">
<local:MyHint Margin="0,0,0,15" Text="如您阅读了下方的教程中发现您的文件没有显示后缀,则请依照如下步骤显示文件扩展名。" IsWarn="False"/>
<TextBlock Margin="0,0,0,7" FontSize="15" Foreground="{DynamicResource ColorBrush2}"
Text="Windows 7" />
<Grid>
<TextBlock TextWrapping="Wrap" Margin="0,15,0,4" Width="200"
Text="文件资源管理器(我的电脑) → 组织 → 文件夹和搜索选项 → 查看 → 取消勾选 “隐藏已知文件的扩展名” 。" HorizontalAlignment="Left" />
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<TextBlock Margin="0,12,0,7" FontSize="15" Foreground="{DynamicResource ColorBrush2}"
Text="Windows 10 / 11" />
<Grid>
<TextBlock TextWrapping="Wrap" Margin="0,15,0,4" Width="200"
Text="文件资源管理器(此电脑) → 查看 → 勾选 “文件扩展名”。" HorizontalAlignment="Left" />
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</local:MyCard>

<local:MyCard Title="操作步骤" Margin="0,0,0,15">
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<Grid>
<TextBlock TextWrapping="Wrap" Margin="0,15,0,4" Width="200"
Text="1. 点击对应版本的 “版本设置” → “存档文件夹” 后打开 saves 文件夹。" HorizontalAlignment="Left" />
<Image Margin="250,0,0,0" HorizontalAlignment="Center" Source="https://img.z0z0r4.top/local/2023/12/11/657691c2605d2.png" />
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<Grid Margin="0,20,0,4">
<TextBlock TextWrapping="Wrap" Margin="0,15,0,4" Width="200"
Text="2. 进入损坏存档,删除 “level.dat” 文件。" HorizontalAlignment="Left" />
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<Grid Margin="0,20,0,4">
<TextBlock TextWrapping="Wrap" Margin="0,15,0,4" Width="200"
Text="3. 找到 “level.dat_old”,并右键重命名,将后缀 “_old” 部分删除,完成后再次进入世界即可。" HorizontalAlignment="Left" />
<Image Margin="250,0,0,0" HorizontalAlignment="Center" Source="https://img.z0z0r4.top/local/2023/12/11/65770c659fdf6.png" />
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<local:MyHint Margin="0,0,0,15" Text="作者:XiaoFans、风释清然SC" IsWarn="False" />
6 changes: 6 additions & 0 deletions PCL2Help/Minecraft/安装 Mod.json
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{
"__author__": "Big_Cake、Logic_530、RawDiamondMC、风释清然SC",
"Title": "安装 Mod",
"Description": "下载、导入 Minecraft Mod(模组)",
"Types": ["Minecraft"]
}
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