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Pinned Loading

  1. PBR PBR Public

    Physically Based Rendering visualizer C++ OpenGL

    C 4

  2. Raytracer Raytracer Public

    CPU raytracer C++

    C#

  3. ArthurJacquin/convex-hull-and-triangulation ArthurJacquin/convex-hull-and-triangulation Public

    2D/3D convex hull generation + Delaunay's triangulation and Voronoi generation from a set of points

    C 2 2

  4. ArthurJacquin/Bezier_Coons_Subdivision ArthurJacquin/Bezier_Coons_Subdivision Public

    Bezier and Chaikin curves, Coons surface generation, Mesh subdivision algorithms. C++, OpenGL.

    C 4