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ArthurJacquin/convex-hull-and-triangulation
ArthurJacquin/convex-hull-and-triangulation Public2D/3D convex hull generation + Delaunay's triangulation and Voronoi generation from a set of points
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ArthurJacquin/Bezier_Coons_Subdivision
ArthurJacquin/Bezier_Coons_Subdivision PublicBezier and Chaikin curves, Coons surface generation, Mesh subdivision algorithms. C++, OpenGL.
C 4
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