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SpongeForge Build Status

Currently not stable and under heavy development!

A Forge implementation of the Sponge API.

Prerequisites

Cloning

The following steps will ensure your project is cloned properly.

  1. git clone --recursive https://github.com/SpongePowered/SpongeForge.git
  2. cd SpongeForge
  3. cp scripts/pre-commit .git/hooks

Setup

Note: If you do not have Gradle installed then use ./gradlew for Unix systems or Git Bash and gradlew.bat for Windows systems in place of any gradle command.

Before you are able to build SpongeForge, you must first prepare the environment:

  • Run gradle setupDecompWorkspace --refresh-dependencies

Note: You may substitute setupDecompWorkspace for setupCIWorkspace when building on a CI such as Jenkins.

IDE Setup

For Eclipse

  1. Run gradle eclipse
  2. Import Sponge as an existing project (File > Import > General)
  3. Select the root folder for SpongeForge and make sure Search for nested projects is enabled
  4. Check Sponge when it finishes building and click Finish

For IntelliJ

  1. Make sure you have the Gradle plugin enabled (File > Settings > Plugins).
  2. Click File > New > Project from Existing Sources > Gradle and select the root folder for SpongeForge.
  3. Select Use customizable gradle wrapper if you do not have Gradle installed.

Running

Note: The following is aimed to help you setup run configurations for Eclipse and IntelliJ, if you do not want to be able to run SpongeForge directly from your IDE then you can skip this.

For Eclipse

  1. Running gradle eclipse should have generated the run configurations automatically.
  2. When launching the server for the first time, it will shutdown by itself. You will need to modify eula.txt to set eula=true (this means you agree to the Mojang EULA, if you do not wish to do this then you cannot run the server).

For IntelliJ

  1. Run gradle genIntelliJRuns
  2. Restart IntelliJ IDEA or reload the project, the run configuration should now be generated.
  3. When launching the server for the first time, it will shutdown by itself. You will need to modify eula.txt to set eula=true (this means you agree to the Mojang EULA, if you do not wish to do this then you cannot run the server).

Building

Note: If you do not have Gradle installed then use ./gradlew for Unix systems or Git Bash and gradlew.bat for Windows systems in place of any 'gradle' command.

Note: You must Setup the environment before you can build SpongeForge.

In order to build SpongeForge you simply need to run the gradle command. You can find the compiled JAR files in ./build/libs but in most cases you'll only need 'spongeforge-x.x.x-x-x.x-x.jar'.

Updating your Clone

The following steps will update your clone with the official repo.

  1. git pull
  2. git submodule update --recursive
  3. gradle setupDecompWorkspace --refresh-dependencies

FAQ

A dependency was added, but my IDE is missing it! How do I add it?

If a new dependency was added, you can just restart your IDE and the Gradle plugin for that IDE should pull in the new dependencies.

Contributing

Are you a talented programmer looking to contribute some code? We'd love the help!

  • Open a pull request with your changes, following our guidelines.
  • Please follow the above guidelines for your pull request(s) to be accepted.

Help! Things are not working!

Some issues can be resolved by deleting the '.gradle' folder in your user directory and running through the setup steps again, or even running gradle cleanCache and running through the setup again. Otherwise if you are having trouble with something that the README does not cover, feel free to join our IRC channel and ask for assistance.

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A Forge mod that implements SpongeAPI

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