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Releases: RenegadeLucien/project-tenacity

Fixing breaking bugs

09 Jan 04:43
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This release fixes the breaking issues that arose in v1.1.0:
-Fixed issue that caused RuneMetrics calls to fail.
-Renamed some summoning scroll items to reflect their new in-game names, in order for Project Tenacity to recognize them again.
-Fixed issue that caused Project Tenacity to explode if an item's GE value was with 1,000 GP of max cash (screw you too, HSR...)
-Fixed issue that made Project Tenacity count item requirements twice and not count skill requirements at all when calculating actions required to complete a task (how did I not notice this for ten months?!?!)

Big fixes + improvements

12 Mar 12:50
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Hi everyone!

So it has come to my attention that RSWiki has changed their handling of the GE price data, which broke Project Tenacity's GE functionality. In updating to the new API, I took the opportunity to make some significant improvements to the runtime of Project Tenacity.

They are, as follows:
-The gedata.txt file no longer exists.
-GE data should always be current (or at least as current as RSWiki's is)
-There should no longer be any 10+ minute GE data load times.
-Every GE-able item should now be addable to the bank.

I also did a bunch of changes to how levels are handled internally, which should deal with some issues relating to combat requirements.

But all in all so much changed that I'm going to guess a lot of issues that you might have experience either have been resolved. If they aren't, feel free to let me know with an issue.

Stay tenacious!

4/10 build

11 Apr 01:23
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Fixes and updates:
-Fixed issue that broke all RuneMetrics calls due to the release of Archaeology.
-Added Archaeology to the skill display.
-Fixed issue where several quests were not loaded correctly from RuneMetrics.
-Fixed issue where checking off Invention achievements would not mark off the Invention tutorial.

NOTE: Due to the still-limited information (and my own limited time), Archaeology achievements and training methods have NOT been implemented into Project Tenacity yet.

2/21 build

22 Feb 08:29
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Fixes and updates:
-fixed party size issue with Brothers In More Arms achievement

2/7/20 build

08 Feb 03:34
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Fixes and updates:

Added some missing armour pieces

Not dead build

25 Jan 09:22
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Guess what, I'm not dead!

Fixes and updates:

-Corrected an issue where there was the wrong number of book chapter rewards for River of Blood.
-Added some missing Torva armour pieces to armour database.
-Renamed some items that had been renamed in-game in the past five months.

NOTE: If your player file happens to have one of these renamed items in it (or armour/weapon in the case that it is an armour or weapon), you will probably have to manually edit the item for it to work correctly. Here is the full list of names that were changed:

Mutated ___ ability codex --> Greater ___ ability codex
Off-hand Ascension crossbow -> Off-hand ascension crossbow
Swamp lizard -> Green salamander
Third-Age ___ -> Third age ___

In addition, I've gotten a new computer since my last build, and so have had to re-do all my settings and build libraries. I think I did everything right, at least it builds and runs correctly, but if anyone notices some weird failures, especially on the Mac and/or Linux versions, feel free to let me know.

Sorry for the inconvenience.

Stay tenacious!

8/30 build

31 Aug 05:39
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Fixes and updates:
-Corrected requirements error on "Only Takes A Little Vial" achievement.
-Added a few missing weapons in the weapons database.

8/23 build

24 Aug 06:31
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Fixes and updates
-Corrected names of several offhand weapons
-A couple other small changes

8/16 build

17 Aug 04:39
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Fixes and updates:
-Orichalcite gear added to database
-A few minor corrections

8/9 build

10 Aug 04:02
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Fixes and updates:

-Window can now be resized
-Fixed bug that caused some combat requirements to not display
-Fixed issue that caused some requirements to be underestimated
-Fixed issue that prevented some achievements from being able to be completed
-Fixed rounding error in times for actions
-Fixed mishandling of weapons and armour when completing achievements
-Some minor corrections and additions

IMPORTANT: The weapon "Dwarven army axe" has been removed from the database, as its combat stats were removed from the game. If your player profile included this as one of its weapons, you might need to manually edit your save file to replace it with a different weapon (e.g. Bronze sword.)