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fix Game Memory label (#294)
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Jamiras authored Feb 5, 2019
1 parent afbc8f6 commit 15955ea
Showing 1 changed file with 2 additions and 2 deletions.
4 changes: 2 additions & 2 deletions src/RA_Dlg_Memory.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -1560,9 +1560,9 @@ void Dlg_Memory::OnLoad_NewRom()
{
TCHAR label[64]{};
if (g_MemManager.TotalBankSize() > 0x10000)
_stprintf_s(label, 64, TEXT("System Memory (0x%06X-0x%06X)"), start, end);
_stprintf_s(label, 64, TEXT("Game Memory (0x%06X-0x%06X)"), start, end);
else
_stprintf_s(label, 64, TEXT("System Memory (0x%06X-0x%06X)"), start, end);
_stprintf_s(label, 64, TEXT("Game Memory (0x%04X-0x%04X)"), start, end);

SetDlgItemText(g_MemoryDialog.m_hWnd, IDC_RA_CBO_SEARCHGAMERAM, label);
EnableWindow(GetDlgItem(g_MemoryDialog.m_hWnd, IDC_RA_CBO_SEARCHGAMERAM), TRUE);
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