This is a collection Blender tools for helping explore the Ready Player Me API.
- Add support for downloading the avatar as a single .glb file
- Add
?quality=
- Add
?meshLod=
- Add
?textureSizeLimit=
- Add
?textureAtlas=
- Add
?morphTargets=
- Add
?textureChannels=
- Add
?pose=
- Add
?useDracoMeshCompression=
- Download the repo as a zip file or from the Releases page
- Open Blender and go to Edit > Preferences > Add-ons
- Click Install and select the zip file
Paste the avatar id from the Ready Player Me website into the Avatar ID field in the Ready Player Me panel. Set the options for the avatar and click the Download button.