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Mobs
Shane Bee edited this page Apr 14, 2020
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Here you can customize which mobs spawn in your arenas, as well as the chances for these mobs.
You will find this info in the mobs.yml in the plugin's main folder.
You can also customize some of their features, such as name, armor, tools and the messages sent to tributes when a player dies from one of these mobs.
# Mob Manager
# Customize the mobs that spawn in your games
mobs:
# These mobs will only spawn during day time
day:
# Default will apply to all arenas which don't have a custom mob setup
default:
1:
type: SHEEP
chance: 2
2:
type: COW
chance: 3
3:
type: PIG
chance: 3
4:
type: CHICKEN
5:
type: PARROT
chance: 2
6:
type: SPIDER
7:
type: CREEPER
# These mobs will only spawn during night time
night:
# Default will apply to all arenas which don't have a custom mob setup
default:
1:
type: ZOMBIE
chance: 4
2:
type: DROWNED
chance: 2
3:
type: SKELETON
chance: 2
4:
type: STRAY
5:
type: CREEPER
# Example setup for mobs (plugin will ignore these examples)
# Arena name
example-night:
# Example setup for vanilla mobs
1:
# Bukkit enum for EntityType (required)
type: SKELETON
# The amount of times this mob will be added to the list to randomly pull from (optional - default = 1)
chance: 3
# The custom name that will appear above this mobs head (optional)
name: '&7Night Guard'
# The item in this mobs hand
hand: DIAMOND_SWORD
# The item in this mobs off hand
off-hand: DIAMOND_AXE
# The helmet this mob will be wearing (optional)
helmet: LEATHER_HELMET color:black
# The chestplate this mob will be wearing (optional)
chestplate: LEATHER_CHESTPLATE color:black
# The leggings this mob will be wearing (optional)
leggings: LEATHER_LEGGINGS color:black
# The boots this mob will be wearing (optional)
boots: LEATHER_BOOTS color:black
# The death message that will be sent when a player is killed by this mob (optional)
death: '&c<player> was killed by a deadly Night Guard'
# The potion effects to be applied to this mob (optional)
potion-effects:
- SPEED:1:forever
2:
type: ZOMBIE
chance: 10
name: '&3The Beast'
helmet: GOLDEN_HELMET
chestplate: LEATHER_CHESTPLATE color:green
leggings: LEATHER_LEGGINGS color:green
boots: LEATHER_BOOTS color:green
death: '&b<player> &cwas slaughtered by &bThe Beast'
potion-effects:
- HEALTH_BOOST:1:forever
# Example setup for MythicMobs
3:
# Preface your MythicMob with "MM:"
type: MM:SkeletonKing
# I have no clue what level is for (optional - default = 1)
level: 1
# The amount of times this mob will be added to the list to randomly pull from (optional - default = 1)
chance: 3
# The death message that will be sent when a player is killed by this mob (optional)
death: '&b<player> &cwas sliced in half by a &eSkeleton King'