What's Changed
- Bugfixes in some versions
- Removed SkillAPI and ProSkillAPI integrations in favor of Fabled
- Added support for Minecraft 1.21(.1)
- Fixed issues with world patterns resetting during quest edition
- Added
/quests resetPool <pool id>
command, which works in a similar manner to the/quests resetQuest
command: it removes all data for all players for the specified pool - Made the "keep player data" button always visible when editing a quest in the creation GUI. Its old behavior was too confusing.
- Updated wrong vietnamese translation
- Updated LevelledMobs integration
- Added selectors (such as @A) support for
/quests scoreboard show/hide <player>
- Fixed bugs with BlueMap
- Fixed bugs with WildLoaders
- Fixed wrong NPC name displayed in dialog history
- Fixed bug in "place blocks" or "break blocks" editor with non-item blocks (such as Cocoa)
- MythicMobs can now serve as NPCs!
To be used properly that way, each MythicMob that serves as an NPC must have at most 1 active mob. If more than 1 mob are spawned, then the behavior is undefined.
- Added StackMob integration to count all the mobs in a mob stack when killing them
- Added configuration options for the 3 tabs of the /quests menu. You can now customize the icon and the color of the separator bar.
New Contributors
Full Changelog: 1.0.3...1.0.4