This repository houses the Godot builds and compiling workflows for the modified version of Godot used by Starlane Studios. You may make use of these builds yourself, however they are tailored to our personal needs and may not be suitable for your own projects.
- Only builds .NET enabled builds
- Includes Godot Voxel module
- Modified branding
In order to use the NuGet packages published to GitHub, you will have to execute the following command
dotnet nuget add source \
--username YOUR_GITHUB_USERNAME \
--password YOUR_GITHUB_PAT \
--store-password-in-clear-text \
--name GitHub \
"https://nuget.pkg.github.com/macjuul/index.json"
Set YOUR_GITHUB_PAT
to a personal access token generated with access to packages.
The Starlane Studios Godot builds are modified using patches. These patches are stored in the patches
directory. The patches are applied automatically during the build process.
When adding patches, make sure the patch uses LF
line endings and is defined in UTF-8
encoding.