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Starlane Studios Godot Builds

This repository houses the Godot builds and compiling workflows for the modified version of Godot used by Starlane Studios. You may make use of these builds yourself, however they are tailored to our personal needs and may not be suitable for your own projects.

Notable modifications

  • Only builds .NET enabled builds
  • Includes Godot Voxel module
  • Modified branding

NuGet packages

In order to use the NuGet packages published to GitHub, you will have to execute the following command

dotnet nuget add source \
	--username YOUR_GITHUB_USERNAME \
	--password YOUR_GITHUB_PAT \
	--store-password-in-clear-text \
	--name GitHub \
	"https://nuget.pkg.github.com/macjuul/index.json"

Set YOUR_GITHUB_PAT to a personal access token generated with access to packages.

Patches

The Starlane Studios Godot builds are modified using patches. These patches are stored in the patches directory. The patches are applied automatically during the build process.

When adding patches, make sure the patch uses LF line endings and is defined in UTF-8 encoding.

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Starlane Studios Godot building environment

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