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ARES:DOGFIGHTER

A space dogfighting simulation.

Please note that this version is a proof-of-concept and very early in development, and probably has lots of bugs! All comments and suggestions welcome. For more help and information, Send a Tweet to @stephencsmith

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(C)2016 Stephen Carlyle-Smith

Wiki: http://ares-game.wikia.com/wiki/Ares:Dogfighter_Wiki
Video: https://www.youtube.com/watch?v=PP9DU8DS95w
Twitter https://twitter.com/stephencsmith
IndieDB: http://www.indiedb.com/games/aresdogfighter
GameJolt: http://gamejolt.com/games/ares-dogfighter/156604
Itch.io: https://stephensmith.itch.io/aresdogfighter

REQUIREMENTS:- You will need Java.

CONTROLS:-

Move Mouse or arrow keys to pitch up/down and turn left/right Space or left mouse button - Fire laser

A, D - Roll left/right

W, S - Accelerate/Decelerate

M or right mouse button - Fire missile

H - Hail currently targetted ship

F, R - Front/Rear view

6 - Restart 7 - Start/stop recording gameplay 8 - Take screenshot

Esc - Return to main menu/exit game

CREDITS:- Programming by Stephen Carlyle-Smith stephen.carlylesmith@gmail.com 3D Models by Quaternius (http://quaternius.com/) Music by Alexandr Zhelanov (https://soundcloud.com/alexandr-zhelanov) For more credits, see http://ares-game.wikia.com

LICENCE:- The source code is licensed under the MIT licence. Low poly ship assets licenced under CC0 (see Qutarius). All other assets under MIT.

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