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My TF2 config

#General notes

The aspect ratio for fov maximum gain is 1.85:1

Calculate here

#Fetching dependencies

$ git submodule init
$ git submodule update

#Launch options

-novid -console -sw -noborder -w 1920 -h 1036 -x 0 -y 0 -g15

#Script style

##Symbol table

Symbol Meaning Placement
. condition separator between
_ sub-variable between
+ true / enabled before
- false / disabled before
! toggle before
~ reset before
$ sync (invoke current) before
? check after
++ increment / next either
-- decrement / previous either
[i] list access to index or pointer after

More ideas:

Symbol Meaning Placement
* pointer before
@ method before
# captions
/ extends (alias @do "@do/a; @do/b")
& address

##Conditions

Condition separators should delegate to their parent

#Sounds

0 byte files work everywhere, but spam the console

#Surfaceproperties

These files were taken from /hl2/scripts/ and /tf/scripts/ All gamematerial instances (other than "X") were replaced with the following: "gamematerial" "I"

#Custom crosshairs

Access in the following manner:

cl_crosshair_file "../replay/thumbnails/custom"

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My TF2 config

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