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TobySalusky/README.md

Hi, I'm Toby! πŸ‘‹

  • I'm interested in Web Development 🌐, Computer Graphics 🎨, and Compilers/Programming Languages πŸ€“πŸ’»
  • In my personal time, I like to build UI frameworks and creative tools that make my life easier. Check out:
    • RAIUI, a C++ fusion of immediate-mode and HTML/CSS style UI that lets you get the best of both
    • MonoGameHtml, my approach to creating real-time/game interfaces in C# with React-like semantics
    • SketchAround, a C++/OpenGL 3D modelling suite that generates (totally) tubular meshes from 2D side-profiles and user-drawn functions

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  1. cont3xt cont3xt Public

    Cont3xt intends to centralize and simplify a structured approach to gathering contextual intelligence in support of technical investigations.

    TypeScript 36 7

  2. arkime/arkime arkime/arkime Public

    Arkime is an open source, large scale, full packet capturing, indexing, and database system.

    JavaScript 6.3k 1k

  3. SketchAround SketchAround Public

    3D-modeling application based on 2D-input

    C 1

  4. MonoGameHtml MonoGameHtml Public

    ReactJS-like implementation of HTML-based UI in C# for MonoGame applications

    C# 17

  5. PixelArt PixelArt Public

    A smooth, open-source pixel-art application

    C#

  6. PolyArt PolyArt Public

    A 2D-polygon based art program (similar to Blender, but without all the 3D-ness)

    Java