Releases
v2
s2s-k
released this
26 Aug 08:40
Dependent classes have been combined into one module
Now the virtual methods in the state classes are not pure
The CalcScreenCoords
signature has been updated in the CGame
class, and the ToggleEntryExitManager
, IsConnected
and Disconnect
methods have been added
In the CVehicle
class, methods for changing the state of visual damage have been changed
New callbacks have been added to the CPlayer
and CVehicle
state classes, and you can also use them to stop synchronization if you think it's malicious
Now in the callbacks of the death of the player comes the weapon with which he was killed
In CPlayer::EWeapon
possible causes of death have been added
For the client version of the SDK, a reference to the player who had the action is no longer passed to callbacks
Added key events on the client
Methods have been added to the CVehicle
class to change the state of the door lock
You can’t perform that action at this time.