Valhalla Game Plays Presents: VGP INVASION Volume 1
Greetings! This map pack is a Valhalla Game Plays community project centered around the idea of preserving old Skulltag game modes and extending the life of Doom II by ID software. We begin with our paying homage to one of the most popular skulltag game modes; invasion! There are very few who make invasion maps these days. We seek to change this... Please feel free to use this map set as an example/resource for your own invasion map.
A lot of the actors/textures here come from Realm 667.
Contributors:
Mapping- Dantos the Mutilator, LadySlash, Mr. Enchanter, Black Metal Chainsaw, Mr. Bad Guy,
Loismustdie555, and Miles Lowroad
Resources & Graphics- Black Metal Chainsaw, Sgt. Mark IV, Loismustdie555, Mr. Enchanter, Mr. Bad Guy
and =M=.
Decorate and Scripting Help- Mr. Badguy, Mr. Enchanter, Loismustdie555, and Miles Lowroad
Music Reinstrumentation/development- =Memphis=
Bug Testing- Scaryred24, Mondobizzaro, and TB-303
Contact Miles with any questions or concerns: akthunderfolk@gmail.com
===========================================================================
Advanced engine needed : Zandronum 3.0, GZDoom
Primary purpose : Multiplayer/Arcade-Style Doom
===========================================================================
Title : VGP Invasion Volume 1
Filename : vgpinvasion_v1.pk3
Completion date : 4/20/17
Author(s) : The Valhalla Game Plays Dev Team
-->Mr. Enchanter - VGPINV01, VGPINV05, VGPINV07,
DECORATE scripting and debugging
-->Black Metal Chainsaw - VGPINV11
-->Dantos the Mutilator - VGPINV10, VGPINV12
-->Loismustdie555 - VGPINV12, DECORATE Scripting
and debugging
-->Mr. Bad Guy - VGPINV09
-->LadySlash - VGPINV08
-->Miles Lowroad - VGPINV02, VGPINV03, VGPINV04,
VGPINV06, ACS scripting and debugging
-->=Memphis= - music production
Email Address : akthunderfolk@gmail.com
Other Files By Author : This was our first community project
Misc. Author Info : We are Valhalla Gameplays, gaurdians of all things
Classic FPS. Look for more community projects in the
near future!
Description : VGP Invasion Vol. 1 is a 12 level map set for Skulltag-
style invasion. This was a community project designed to
hone our mapping skills and bring us closer as a community.
We also want to show our love for the Skulltag gamemodes of
the past.
Additional Credits to : ID software, The UAC Death-Squad (Mr. Enchanter and Black
Metal Chainsaw), Sergeant_Mark_IV, Schiltrom, Realm667
all the yummy textures and monsters, the devs at
Zandronum, and the greater Doom community!
===========================================================================
* What is included *
New levels : VGPINV01-VGPINV12
Sounds : Yes
Music : Yes
Graphics : Yes
Dehacked/BEX Patch : No
Demos : No
Other : Internal resources for future mappers
Other files required : Skulltag 3.0 Beta
* Play Information *
Game : DOOM2 (enhanced/modified)
Map # : 1 - 12 (VGPINV01-VGPINV12)
Single Player : Yes
Invasion 2-64 Player : Intended for
Cooperative 2-64 Player : Yes
Deathmatch 2-64 Player : No
Survival 2-64 Player : Yes
Other game styles : No
Difficulty Settings : Yes
* Construction *
Base : New
Build Time : 8 months
Editor(s) used : Doom Builder 2, GZDoom Builder, Slade 3
Known Bugs : Please contact us if you encounter any!
May Not Run With... : Older engines/Vanilla engines/pk-amin.pk3
* Copyright / Permissions *
Licensed under the MIT software license.
See https://github.com/ValhallaGamePlays/VGP-Invasion/blob/master/LICENSE for details.
* Where to get the file that this text file describes *
Web sites: http://vgp.rocks
Repository: http://files.valhallagameplays.info/wads
Git Repository: https://github.com/ValhallaGamePlays/VGP-Invasion