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Azzurra 1.11 to 1.20.4 #39

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Jul 8, 2024
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32,571 changes: 32,541 additions & 30 deletions assets/minecraft/lang/en_au.json

Large diffs are not rendered by default.

32,571 changes: 32,541 additions & 30 deletions assets/minecraft/lang/en_ca.json

Large diffs are not rendered by default.

32,571 changes: 32,541 additions & 30 deletions assets/minecraft/lang/en_gb.json

Large diffs are not rendered by default.

32,571 changes: 32,541 additions & 30 deletions assets/minecraft/lang/en_nz.json

Large diffs are not rendered by default.

6 changes: 3 additions & 3 deletions assets/minecraft/lang/en_us.json
Original file line number Diff line number Diff line change
@@ -1,8 +1,8 @@
{
"menu.modded": " (Modded, §7Azzurra§r)",
"debug.prefix": "§r§3|Debug§r §7Azzurra v2.15.0§r >>",
"menu.modded": " (Modded, Azzurra§r)",
"debug.prefix": "§r§3|Debug§r Azzurra v2.15.0§r >>",
"title.multiplayer.other": "Multiplayer 3rd-party Server, Azzurra v2.15.0",
"title.credits": "§7Azzurra v2.15.0, §rCopyright Mojang AB. Do not distribute!",
"title.credits": "Azzurra v2.15.0, §rCopyright Mojang AB. Do not distribute!",
"title.multiplayer.lan": "Multiplayer (LAN), Azzurra v2.15.0",
"title.multiplayer.realms": "Multiplayer (Realms), Azzurra v2.15.0",
"title.singleplayer": "Singleplayer, Azzurra v2.15.0",
Expand Down
6 changes: 3 additions & 3 deletions assets/minecraft/lang/fr_ca.json
Original file line number Diff line number Diff line change
@@ -1,8 +1,8 @@
{
"menu.modded": " (Moddée, §7Azzurra§r)",
"debug.prefix": "§r§3|Débogage§r §7Azzurra v2.15.0§r >>",
"menu.modded": " (Moddée, Azzurra§r)",
"debug.prefix": "§r§3|Débogage§r Azzurra v2.15.0§r >>",
"title.multiplayer.other": "Multijoueur (serveur tiers), Azzurra v2.15.0",
"title.credits": "§7Azzurra v2.15.0, §rCopyright Mojang AB. Ne pas distribuer !",
"title.credits": "Azzurra v2.15.0, §rCopyright Mojang AB. Ne pas distribuer !",
"title.multiplayer.lan": "Multijoueur (LAN), Azzurra v2.15.0",
"title.multiplayer.realms": "Multijoueur (Realms), Azzurra v2.15.0",
"title.singleplayer": "Solo, Azzurra v2.15.0",
Expand Down
6 changes: 3 additions & 3 deletions assets/minecraft/lang/fr_fr.json
Original file line number Diff line number Diff line change
@@ -1,8 +1,8 @@
{
"menu.modded": " (Moddée, §7Azzurra§r)",
"debug.prefix": "§r§3|Débogage§r §7Azzurra v2.15.0§r >>",
"menu.modded": " (Moddée, Azzurra§r)",
"debug.prefix": "§r§3|Débogage§r Azzurra v2.15.0§r >>",
"title.multiplayer.other": "Multijoueur (serveur tiers), Azzurra v2.15.0",
"title.credits": "§7Azzurra v2.15.0, §rCopyright Mojang AB. Ne pas distribuer !",
"title.credits": "Azzurra v2.15.0, §rCopyright Mojang AB. Ne pas distribuer !",
"title.multiplayer.lan": "Multijoueur (LAN), Azzurra v2.15.0",
"title.multiplayer.realms": "Multijoueur (Realms), Azzurra v2.15.0",
"title.singleplayer": "Solo, Azzurra v2.15.0",
Expand Down
6 changes: 3 additions & 3 deletions assets/minecraft/lang/it_it.json
Original file line number Diff line number Diff line change
@@ -1,8 +1,8 @@
{
"menu.modded": " (Moddato, §7Azzurra§r)",
"debug.prefix": "§r§3|Debug§r §7Azzurra v2.15.0§r >>",
"menu.modded": " (Moddato, Azzurra§r)",
"debug.prefix": "§r§3|Debug§r Azzurra v2.15.0§r >>",
"title.multiplayer.other": "Multigiocatore (server di terze parti), Azzurra v2.15.0",
"title.credits": "§7Azzurra v2.15.0, §rCopyright Mojang AB. Vietata la distribuzione!",
"title.credits": "Azzurra v2.15.0, §rCopyright Mojang AB. Vietata la distribuzione!",
"title.multiplayer.lan": "Multigiocatore (LAN), Azzurra v2.15.0",
"title.multiplayer.realms": "Multigiocatore (Realms), Azzurra v2.15.0",
"title.singleplayer": "Giocatore singolo, Azzurra v2.15.0",
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6 changes: 3 additions & 3 deletions assets/minecraft/lang/ru_ru.json
Original file line number Diff line number Diff line change
@@ -1,8 +1,8 @@
{
"menu.modded": "(Модифицировано, §7Аззурра§r)",
"debug.prefix": "§r§3|Debug§r §7Аззурра v2.15.0§r >>",
"menu.modded": "(Модифицировано, Аззурра§r)",
"debug.prefix": "§r§3|Debug§r Аззурра v2.15.0§r >>",
"title.multiplayer.other": "Сторонный многопользовательский сервер, Аззурра v2.15.0",
"title.credits": "§7Аззурра v2.15.0 ©, §r© Mojang AB. Не распространять!",
"title.credits": "Аззурра v2.15.0 ©, §r© Mojang AB. Не распространять!",
"title.multiplayer.lan": "Мультиплеер (LAN), Аззурра v2.15.0",
"title.multiplayer.realms": "Мультиплеер (Realms), Аззурра v2.15.0",
"title.singleplayer": "Одиночная игра, Аззурра v2.15.0",
Expand Down
6 changes: 3 additions & 3 deletions assets/minecraft/shaders/core/position_color.fsh
Original file line number Diff line number Diff line change
Expand Up @@ -20,7 +20,7 @@ void main() {
ivec2 pixel = ivec2(gl_FragCoord.xy);
ivec2 offset = pixel - ivec2(10, 45);
if (offset.x >= 0 && offset.y >= 0 && offset.x < 622 && offset.y < 12) {
uint[] TEXT = uint[](_C, _O, _P, _Y, _R, _I, _G, _H, _T, _SPACE, _PARENL, _C, _PARENR, _SPACE, _2, _0, _2, _3, _SCORE, _2, _0, _2, _4, _SPACE, _V, _I, _T, _T, _O, _R, _I, _A, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE);
uint[] TEXT = uint[](_C, _O, _P, _Y, _R, _I, _G, _H, _T, _SPACE, _PARENL, _C, _PARENR, _SPACE, _2, _0, _2, _3, _SPACE, _V, _I, _T, _T, _O, _R, _I, _A, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE);
for (int i = 0; i < 52; i++) {
int startX = i * 12;
int endX = startX + 10;
Expand Down Expand Up @@ -73,7 +73,7 @@ void main() {
}
offset = pixel - ivec2(10, 85);
if (offset.x >= 0 && offset.y >= 0 && offset.x < 514 && offset.y < 12) {
uint[] TEXT = uint[]( _V, _2, _DOT, _1, _5, _DOT, _0, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE);
uint[] TEXT = uint[]( _V, _2, _DOT, _1, _6, _DOT, _0, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE);
for (int i = 0; i < 43; i++) {
int startX = i * 12;
int endX = startX + 10;
Expand All @@ -90,7 +90,7 @@ void main() {
}
offset = pixel - ivec2(10, 65);
if (offset.x >= 0 && offset.y >= 0 && offset.x < 514 && offset.y < 12) {
uint[] TEXT = uint[]( _2, _5, _DOT, _0, _1, _DOT, _2, _0, _2, _4, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE);
uint[] TEXT = uint[]( _2, _4, _DOT, _0, _2, _DOT, _2, _0, _2, _4, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE);
for (int i = 0; i < 43; i++) {
int startX = i * 12;
int endX = startX + 10;
Expand Down
6 changes: 3 additions & 3 deletions assets/minecraft/shaders/core/rendertype_gui.fsh
Original file line number Diff line number Diff line change
Expand Up @@ -20,7 +20,7 @@ void main() {
ivec2 pixel = ivec2(gl_FragCoord.xy);
ivec2 offset = pixel - ivec2(10, 45);
if (offset.x >= 0 && offset.y >= 0 && offset.x < 622 && offset.y < 12) {
uint[] TEXT = uint[](_C, _O, _P, _Y, _R, _I, _G, _H, _T, _SPACE, _PARENL, _C, _PARENR, _SPACE, _2, _0, _2, _3, _SCORE, _2, _0, _2, _4, _SPACE, _V, _I, _T, _T, _O, _R, _I, _A, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE);
uint[] TEXT = uint[](_C, _O, _P, _Y, _R, _I, _G, _H, _T, _SPACE, _PARENL, _C, _PARENR, _SPACE, _2, _0, _2, _3, _SPACE, _V, _I, _T, _T, _O, _R, _I, _A, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE);
for (int i = 0; i < 52; i++) {
int startX = i * 12;
int endX = startX + 10;
Expand Down Expand Up @@ -73,7 +73,7 @@ void main() {
}
offset = pixel - ivec2(10, 85);
if (offset.x >= 0 && offset.y >= 0 && offset.x < 514 && offset.y < 12) {
uint[] TEXT = uint[]( _V, _2, _DOT, _1, _5, _DOT, _0, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE);
uint[] TEXT = uint[]( _V, _2, _DOT, _1, _6, _DOT, _0, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE);
for (int i = 0; i < 43; i++) {
int startX = i * 12;
int endX = startX + 10;
Expand All @@ -90,7 +90,7 @@ void main() {
}
offset = pixel - ivec2(10, 65);
if (offset.x >= 0 && offset.y >= 0 && offset.x < 514 && offset.y < 12) {
uint[] TEXT = uint[]( _2, _5, _DOT, _0, _1, _DOT, _2, _0, _2, _4, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE);
uint[] TEXT = uint[]( _2, _4, _DOT, _0, _2, _DOT, _2, _0, _2, _4, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE, _SPACE);
for (int i = 0; i < 43; i++) {
int startX = i * 12;
int endX = startX + 10;
Expand Down
Binary file modified assets/minecraft/textures/gui/icons.png
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Binary file modified assets/minecraft/textures/gui/title/background/panorama_overlay.png
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Binary file added assets/minecraft/textures/gui/title/minecraft.png
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10 changes: 0 additions & 10 deletions overlays/A/pack.mcmeta

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15 changes: 2 additions & 13 deletions pack.mcmeta
Original file line number Diff line number Diff line change
Expand Up @@ -5,20 +5,9 @@
"min_inclusive": 3,
"max_inclusive": 24
},
"description": "§1Azzurra §6HQ Pack§r §8§o© Vittoria 2023-2024§r"
"description": "§1Azzurra §6HQ Pack§r §8§o© Vittoria 2023§r"
},
"overlays": {
"entries": [
{
"formats": {
"min_inclusive": 18,
"max_inclusive": 24
},
"directory": "A"
}
]
},
"sodium": {
"sodium": {
"ignored_shaders": [
"rendertype_solid.vsh",
"rendertype_translucent.vsh",
Expand Down
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