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RestoreChunk

A plugin used to restore chunks from region files.

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Modrinth | Hangar | Github

Usage

The main command used by the plugin is /restorechunk. To start, you first need to place the region file you want to restore from in the /plugins/RestoreChunk/$world$/region directory. You will then be able to use the command to restore the current chunk you're standing in.

Custom arguments

Custom arguments can be used with the restorechunk command to fine tune which blocks get restored.

i:/include:

Limits restored blocks to the given blocks.

Example: /restorechunk include:dirt,stone will only restore any missing dirt or stone in the chunk.

p:/predicate:

Allows you to use the blocks x, y, or z coordinate as a factor for whether it gets restored or not.

Example: /restorechunk p:y>70 will only restore blocks above y level 70.

Operator Description
> Greater than
< Lesser than
>= Greater than or equal
<= Lesser than or equal
= Equals
% Remainder (true if 0)
& Bit mask (true if 0)

#preview

Allows you to preview the changes without altering the world. You can use /restorechunk apply to apply the changes you're previewing. There is currently no way to cancel a preview, other than walking away until the chunk is out of view distance.

#relight

Relights all adjacent chunks, useful if there are lightning issues at the chunk edge.

Permissions

There is currently only the restorechunk.command.restorechunk permission, used for the main command and given to operators by default.

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A plugin used to restore chunks from region files

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