Author: Yovaneth
Mod Website and Forum: The Minotaur and Lilacor
Download the mod at Spellhold Studios
I've just played the Lilacor quest in BG2 and once again, I found myself extremely puzzled by the events in AR0418. You wander in and a minotaur promptly gets killed by four myconids. There are also three bodies lying around and no explanation whatsoever as to what has happened. Looks like another unfinished fedex, only I could find nothing beyond the minotaur's name (and even that looks suspect, as if there was a fedex planned involving minotaurs as the cre name is Slandor and the actual name is Andorian). A search with NI finds three dialogs with a reference to Andorian in them but all three dialogs are completely trashed; there is nothing to be read from them.
So to shut up my sense of frustration, I decided to add a small backstory - nothing more really than a conversation with the minotaur who reveals just what he and the three dead bodies are doing in Athkatla's sewers.
This mod is designed to work on the following Infinity Engine games: the original Baldur's Gate II (BG2 or just SoA) with or without the Throne of Bhaal (ToB) expansion, Baldur's Gate II: Enhanced Edition (BG2:EE), the conversion projects Baldur's Gate Trilogy (BGT) and Enhanced Edition Trilogy (EET).
This is a WeiDU mod, and therefore should be compatible with all WeiDU mods. However, it is not compatible with Deeper Shadows of Amn by Kensai Ryu. DSoA requires that Andorian is killed before the shadow dragon will trigger. In this mod, Andorian may or may not get killed. If you encounter any bugs, please report them on the forum!
Although it is not required for The Minotaur and Lilacor mod to function properly, classical game players are strongly recommended to download and install the latest version of the BG2 Fixpack before proceeding with the installation of this mod.
If you've previously installed the mod, remove it before extracting the new version. To do this, run setup-slandor.exe
, un-install all previously installed components and delete the 📁 slandor folder.
When installing or un-installing, do not close the DOS window by clicking on the X button! Instead, press the Enter key whenever instructed to do so.
Disable any antivirus or other memory-resident software before installing this or any other mod. Some (particularly avast and Norton!) have a tendency to report false positives with mod activity, resulting in failed installs.
The Enhanced Editions are actively supported games. Please note that every patch update will wipe your current mod setup! If in the middle of a modded game you might want to delay the patch update (if possible) as even after reinstalling the mods, you might not be able to continue with your old savegames. Alternatively, copy the whole game's folder into a new one that can be modded and will stay untouched by game patches. It is important that you install the mod to the language version you are playing the game in. Otherwise, the dialogues of the mod will not show but give error messages.
The Minotaur and Lilacor for BGII for Windows is distributed as an extractable compressed archive and includes a WeiDU installer.
Extract the contents of the mod archive into the folder of the game you wish to modify (the folder which contains the "CHITIN.KEY" file), using 7zip, WinRAR, or another file compression utility that handles .zip files. On successful extraction, there should be a 📁 slandor folder and a setup-slandor.exe file in your game folder. To install, simply double-click setup-slandor.exe
and follow the instructions on screen.
Run setup-slandor.exe
in your game folder to reinstall, un-install or otherwise change the components settings.
The Minotaur and Lilacor for BGII for Mac OS X is distributed is distributed in the same compressed archive and includes a WeiDU installer.
First, extract the files from the archive into your game directory. On successful extraction, there should be a 📁 slandor folder, setup-slandor and setup-slandor.command files in your game folder. To install, simply double-click setup-slandor.command
and follow the instructions on screen.
Run setup-slandor.command
in your game folder to reinstall, un-install or otherwise change the components settings.
The Minotaur and Lilacor for BGII for Linux is distributed as a compressed tarball and does not include a WeiDU installer.
Extract the contents of the mod to the folder of the game you wish to modify.
Download the latest version of WeiDU for Linux from WeiDU.org and copy WeiDU and WeInstall to /usr/bin. Following that, open a terminal, cd to your game installation directory, run tolower and answer 'Y' to both queries. You can avoid running the second option (linux.ini) if you've already ran it once in the same directory. To save time, the archive is already tolowered, so there's no need to run the first option (lowercasing file names) either if you've extracted only this mod since the last time you lowercased file names. If you're unsure, running tolower and choosing both options is the safe bet.
To install, run WeInstall setup-slandor
in your game folder. Then run wine BGMain.exe
and start playing.
In addition to the methods above for removing individual components, you can completely un-install the mod using setup-slandor --uninstall
at the command line to remove all components without wading through prompts.
Author: Yovaneth
- Spellhold Studios team for hosting the mod (Forums)
- Polish translation: Cahir.
- Spanish translation: Lisandro.
- Russian translation: aerie.ru team (prowler, hawkmoon, accolon).
- French translation: Le Marquis of the d'Ogmatiques.
- Italian translation: Ilot. And Salk for providing Italian WeiDU prompts.
- German translation: Gerri.
- Everyone else from The Gibberlings Three, Spellhold Studios forums, and the other Infinity Engine gaming and modding communities who offered their help and support.
- WeiDU, by Wes Weimer, the bigg and Wisp.
- Near Infinity, by Jon Olav Hauglid, FredSRichardson, and Argent77.
- IESDP, maintained by igi and lynx.
- Notepad++, by the Notepad++ team, Don Ho, and the spellcheck plug-in.
- WeiDU Notepad++ Highlighters, by Argent77.
- Infinity Auto Packager, by AL|EN.
The Minotair and Lilacor is not developed, supported, or endorsed by BioWare™ or Interplay/BlackIsle, Overhaul, Beamdog or the Wizards of the Coast. It was developed by Yovaneth, based on material from the game Baldur's Gate II and its expansion.
Baldur's Gate II: Shadows of Amn and Baldur's Gate II: Throne of Bhaal © TSR, Inc. The BioWare Infinity Engine is © BioWare Corp. All other trademarks and copyrights are property of their respective owners.
This mod was created to be freely enjoyed by all Baldur's Gate II players, and its content is free of rights. However, it should not be sold, published, compiled or redistributed in any form without the consent of the author.
The modding community for the Infinity Engine has been going strong for more than 10 years now, and is the culmination of thousands of unpaid modding hours by fellow fans of the game. Modders produce their best work and players get the best, well-supported mods when we all work together.
There are two big ways to upset this harmony. One is to claim someone else's work as your own. The second is to host and redistribute a mod without permission from the author(s).
- Added slandor.ini metadata file to support AL|EN's "Project Infinity".
- Renamed setup-slandor.tp2 -> slandor.tp2 and moved it into mod top folder to support AL|EN's "Project Infinity".
- Replaced
AUTHOR
keyword withSUPPORT
. - Added
VERSION
flag. - Definitively removed
MODDER
statement from the .tp2 file. - Added
README
command. - Added missing
REQUIRE_PREDICATE
process to avoid installing the mod in inaccurate games. - Added component
DESIGNATED
number and "the_minotaur_and_lilacor"LABEL
. - Added missing
HANDLE_CHARSETS
function to convert string entries for EE games. - Added native BG2:EE and EET compatibilities.
- slandor.cre and ar0418.bcs files no longer overwritten, but patched now.
- Added Polish translation by Cahir (BWP FixPack).
- Added German, Italian, Polish and Spanish WeiDU prompts.
- Fixed typos in German and French tra files.
- Split %language%.tra files into setup.tra and slandor.tra. Added
AUTO_TRA
command. - Wrote a new slandor-readme-english.html readme file and moved it into new readme folder.
- Reorganized mod architecture tree: created "lang" folder to sort files according to their types.
- Lower cased files.
- Included Linux and Mac Os X versions in the same package (thanks AL|EN's Infinity Auto Packager tool!).
- Updated WeiDU installer to v246.
- Uploaded mod to official Spellhold Studios GitHub mirror account.
- Added Spanish translation by Lisandro.
MODDER
statement removed from the .tp2 file. Move along - nothing to see here.
- Added Russian translation by aerie.ru.
- Added French translation by Le Marquis.
- Mercurier's enemy-check code added to Andorian's fighting script.
- Added Readme with an incompatibility list.
- Added Italian translation by Ilot.
- Added German translation by Gerri.
- Initial release.