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Zander edited this page Feb 24, 2020
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ZCEggify is a plugin that allows you to eggify mobs using a configurable item/projectile. This allows you to turn mobs into eggs for easier transport and trading. They keep all of the attributes they had when eggified too!
- Capture creature types categorically and specifically.
- Configurable capture projectile types: SNOW_BALL, ARROW, EGG
- Save creature data(Potion Effects, Saddled Pig, Tamed, and much more).
- Vault(soft depend) Economy support, and Item Cost support.
- Survival-mode spawn eggs.
- Spawn Egg item lore to describe your captured mob.
- Disallow players to capture mobs from specific worlds.
- Optional Coloured-Eggs.
- Permission-based capturing.
- /ZCEggify version - Display the current version of the plugin.
- /ZCEggify update - Check for updates, if there is a new version available, a link to the update will be given.
- /ZCEggify reload - Reloads the config file.
- /ZCEggify regenconfig - Regenerate/resets and reloads config file.
- /ZCEggify spawn - Gives you the configured unique mob capture projectile.
- ZCEggify.Admin - Performs administrative tasks regarding ZCEggify.
- ZCEggify.Catch.* - Gives the ability to capture all types of animals and monsters.
- ZCEggify.Catch.Peaceful - Gives the ability to capture passive mobs.
- ZCEggify.Catch.Hostile - Gives the ability to capture aggressive mobs.
- ZCEggify.NoCost - Gives the ability to capture creatures without a cost.
Notice: For permission of a specific mob, use 'ZCEggify.Catch.'. For a list of all mob names, see this link.
- CostMode BOTH - charges the item and money
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Throwing egg projectile won't spawn baby chicken on hatch.(Unimportant - Not used in production instance)
Copyright (c) 2017 John | Copyright (c) 2020 Zandercraft