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agargaro/README.md

Hi there 👋

I'm currently working on some libraries for three.js vanilla, in order to more easily create high-performance applications.

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  1. three.ez three.ez Public

    Simplify three.js development, including events, drag & drop, binding, focus management, smart rendering, tweening and more.

    TypeScript 259 11

  2. instanced-mesh instanced-mesh Public

    Enhanced InstancedMesh with frustum culling, fast raycasting (using BVH), sorting, visibility management, LOD and more.

    TypeScript 138 10

  3. BVH.js BVH.js Public

    Dynamic BVH implementation based on Erin Catto's paper and three-mesh-bvh (WIP)

    TypeScript 27 2

  4. gkjohnson/three-mesh-bvh gkjohnson/three-mesh-bvh Public

    A BVH implementation to speed up raycasting and enable spatial queries against three.js meshes.

    JavaScript 2.6k 270

  5. mrdoob/three.js mrdoob/three.js Public

    JavaScript 3D Library.

    JavaScript 103k 35.5k