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RockPaperScissorDOM

const startGameBtn = document.querySelector("#startGameBtn"); const startDialog = document.querySelector("#startDialog"); const choices = document.querySelectorAll("#userChoices > #choices > div")

startDialog.addEventListener("click",e => { if(e.target.matches("button")) { startDialog.style.display = "none" }; })

gameStart () {

const userInput = choices.forEach(element => { console. })

}

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