Update/replace system drawing desktopgl #432
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11 warnings
Setup MSBuild.exe
The `set-output` command is deprecated and will be disabled soon. Please upgrade to using Environment Files. For more information see: https://github.blog/changelog/2022-10-11-github-actions-deprecating-save-state-and-set-output-commands/
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Build the application:
box2d/Collision/b2AABB.cs#L10
'b2AABB' overrides Object.Equals(object o) but does not override Object.GetHashCode()
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Build the application:
box2d/Collision/b2AABB.cs#L10
'b2AABB' defines operator == or operator != but does not override Object.GetHashCode()
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Build the application:
cocos2d/label_nodes/CCLabel-CoreGraphics.cs#L18
The using directive for 'CoreGraphics' appeared previously in this namespace
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Build the application:
cocos2d/label_nodes/CCLabelUtilities-CoreGraphics.cs#L16
The using directive for 'CoreGraphics' appeared previously in this namespace
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Build the application:
cocos2d/layers_scenes_transitions_nodes/CCLayerRGBA.cs#L10
'CCLayerRGBA._displayedOpacity' hides inherited member 'CCNode._displayedOpacity'. Use the new keyword if hiding was intended.
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Build the application:
cocos2d/layers_scenes_transitions_nodes/CCLayerRGBA.cs#L11
'CCLayerRGBA._realOpacity' hides inherited member 'CCNode._realOpacity'. Use the new keyword if hiding was intended.
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Build the application:
cocos2d/layers_scenes_transitions_nodes/CCLayerRGBA.cs#L12
'CCLayerRGBA._displayedColor' hides inherited member 'CCNode._displayedColor'. Use the new keyword if hiding was intended.
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Build the application:
cocos2d/layers_scenes_transitions_nodes/CCLayerRGBA.cs#L13
'CCLayerRGBA._realColor' hides inherited member 'CCNode._realColor'. Use the new keyword if hiding was intended.
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Build the application:
cocos2d/layers_scenes_transitions_nodes/CCLayerRGBA.cs#L14
'CCLayerRGBA._cascadeColorEnabled' hides inherited member 'CCNode._cascadeColorEnabled'. Use the new keyword if hiding was intended.
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Build the application:
cocos2d/layers_scenes_transitions_nodes/CCLayerRGBA.cs#L15
'CCLayerRGBA._cascadeOpacityEnabled' hides inherited member 'CCNode._cascadeOpacityEnabled'. Use the new keyword if hiding was intended.
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