[PLAT-13024] Send native mapped information in stack traces from system exceptions #855
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Goal
On Cocoa devices, get the corresponding native stack trace entries for a system exception, and add the necessary information for the backend to be able to map it back to the CSharp code.
Design
We now use
il2cpp_native_stack_trace()
to fetch the native frame addresses from the transpiled C++ code, which can then be mapped back to the CSharp code usingLineNumberMappings.json
. This requires knowledge of the binary image the frame address corresponds to, which we can already find using theLoadedImages
class.We now send the following per-frame data in Unity stack traces on Cocoa:
I've written up a HOWTO for mapping this data back to the
.cs
file and line number.Testing
Added e2e test that verifies the new frame attributes on cocoa.