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  1. boids-gpgpu boids-gpgpu Public

    Reimplementing the Boids algorithm in 3D with OpenGL compute shaders

    C++

  2. SnakeDxWasdk SnakeDxWasdk Public

    A Snake clone implemented with WinUI3 controls and D3D11 swapchain panel composition

    C++

  3. snake-gl snake-gl Public

    Implementing snake with Flecs and OpenGL

    C++

  4. FizzBuzzShenanigans FizzBuzzShenanigans Public

    Playing around with C++'s exclusive features using the most well-known kata

    C++

  5. rusty-roguelike rusty-roguelike Public

    Roguelike made in Rust with Bracket and Legion ECS, and with the guidance of the Hands-on Rust book.

    Rust

  6. gaussian-splatting gaussian-splatting Public

    Forked from graphdeco-inria/gaussian-splatting

    Original reference implementation of "3D Gaussian Splatting for Real-Time Radiance Field Rendering"

    Python