Skip to content

Hackathon project for using Azure Kinect frames in Unity. Note: This isn't formally supported by Microsoft

License

Notifications You must be signed in to change notification settings

chrisfromwork/AzureKinectUnityWrapper

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 

History

15 Commits
 
 
 
 
 
 
 
 
 
 
 
 

Repository files navigation

AzureKinectUnityWrapper

Hackathon project for using Azure Kinect depth frames in Unity. Note: This project isn't formally supported by Microsoft.

For this project to run, you need to obtain binaries for Azure Kinect SDK v1.3.0. https://github.com/microsoft/Azure-Kinect-Sensor-SDK/blob/develop/docs/usage.md

Add the *.dll files for this SDK to your Unity Editor folder. This means, copy the content from C:\Program Files\Azure Kinect SDK v1.3.0\sdk\windows-desktop\amd64\release\bin\* to C:\Program Files\Unity\Hub\Editor\2018.3.14f1\Editor\

About

Hackathon project for using Azure Kinect frames in Unity. Note: This isn't formally supported by Microsoft

Resources

License

Stars

Watchers

Forks

Releases

No releases published

Packages

No packages published