An implementation of the Squid GUI library for MonoGame.
SQUID is an SDK to create user interfaces for games and other 2D/3D realtime applications, using a Retained Mode system. SQUID does not depend on a certain rendering engine, you can use it with any engine you like, on any platform that supports the .NET 2.0 framework.
It was originally created by IONSTAR Studios.
Squid was made open source on April 18, 2016. The original source code can be found on github.
This fork adds a renderer for MonoGame.