Releases: d4rkc0d3r/FactorioPumpjackBlueprint
Releases · d4rkc0d3r/FactorioPumpjackBlueprint
PumpjackBP 2.0
- Update to match blueprints from and for version 2.0 of Factorio.
- Incompatible with older versions of Factorio. Use v1.2 for those instead.
- Added support for quality selection of power poles with the command
-p(ole)?=(common|uncommon|rare|epic|legendary)
PumpjackBP 1.2
- Added
-help
command to show command line options - Added optional
-b=\d
option to specify the minimum number of affected pumpjacks per beacon, defaults to the old fixed value of 2 - Fixed missing power pole connections for Factorio version 1.1 #6
PumpjackBP 1.1
- Performance improvements
- Added command line option
-json
to just view the blueprint in its decoded json format - Added command line option
-seed=N
to set the seed of the random generator to make the output deterministic - Fixed crash when only one power pole could reach all pumpjacks
- Fixed crash when the pipe graph was disconnected #3
PumpjackBP 1.0
Loads pump jack blueprint from clipboard places pipes, beacons and power poles and saves the blueprint to clipboard.
Use -beacon to let it place beacons.
Use -i=N to specify how many iterations without improvement qualify as done.